Hobbit, Commoner
- ResRef
- creature__v2
- Tag
- HobbitCommoner
- Race
- Halfling
- Appearance
- Halfling
- Class(es)
- Rogue 1
- HP
- 8
- CR
- 0.5
- Faction
- Commoner (id 2)
- Conversation
- —
- Variant of
- Isildur's Spirit
Abilities: Str 70→12 (-58), Dex 50→16 (-34), Con 38→14 (-24), Int 30→10 (-20), Wis 30→12 (-18), Cha 30→10 (-20); Classes: −Fighter, +Rogue 1, −Champion of Torm, −Weapon Master; Feats: +Weapon Proficiency (rogue), +Sneak Attack (+1d6), +Skill Affinity (Listen), +Skill Affinity (Move Silently), +Lucky, +Fearless, −Armor Proficiency (heavy), −Armor Proficiency (medium), −Called Shot, −Cleave, −Disarm, −Improved Power Attack, −Knockdown, −Mobility, −Power Attack, −Rapid Shot, −Shield Proficiency, −Two-Weapon Fighting, −Weapon Proficiency (martial), −Weapon Proficiency (simple), −Improved Critical (longsword), −Improved Critical (greatsword), −Weapon Focus (longsword), −Weapon Focus (greatsword), −Weapon Specialization (longsword), −Weapon Specialization (greatsword), −Evasion, −Uncanny Dodge II, −Quick To Master, −Lay on Hands, −Smite Evil, −Expertise, −Great Cleave, −Spring Attack, −Blind-Fight, −Armor Skin, −Epic Prowess, −Epic Weapon Focus (greatsword), −Epic Weapon Specialization (greatsword), −Overwhelming Critical (greatsword), −Self-Concealment V, −Great Smiting II, −Great Smiting IV, −Great Smiting X, −Increased Multiplier, −Superior Weapon Focus, −Sacred Defense, −Divine Wrath, −Extra Smiting, −Weapon of Choice (greatsword), −Epic Weapon Master, −Epic Character, −Epic Superior Weapon Focus, −Mount Actions; Equipment: Head: −Isildur Helm, Chest: Isildur Plate → Rogue's Tunic, Boots: −Isildur Boots, Right hand: Isildur Greatsword → Dagger, Left ring: −Ring of Stone (BOSS), Creature hide: −Isildur Properties; Natural AC: 28→0; Race: Human → Halfling; Named "Hobbit, Commoner" (vs "Isildur's Spirit")
Where to find
Placed directly
Abilities
| Str | 10 (-2 racial) | Dex | 18 (+2 racial) | Con | 14 | Int | 10 | Wis | 12 | Cha | 10 |
|---|
Classes
Combat
| HP | 8 | AC | 14 (10 base + +4 Dex) | BAB | +0 |
|---|
| Fort | +2 | Ref | +4 | Will | +1 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Dagger | Dagger | Melee | +0 | 1d4 (1–4) | 19-20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Aura of Hellfire | 15 | 1/day |
| Aura of Menace | 0 | 1/day |
| Aura of Stunning | 0 | 1/day |
| Heal | 15 | 1/day |
Equipment
Feats (8)
- Armor Proficiency (light)
- Dodge
- Fearless
- Lucky
- Skill Affinity (Listen)
- Skill Affinity (Move Silently)
- Sneak Attack (+1d6)
- Weapon Proficiency (rogue)
Skills
| Skill | Ranks |
|---|
| Disable Trap | 4 |
| Hide | 4 |
| Listen | 4 |
| Move Silently | 4 |
| Open Lock | 4 |
| Pick Pocket | 4 |
| Spot | 4 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |