Isildur's Spirit

ResRef
creature
Tag
IsildursSpirit
Race
Human
Appearance
Human
Class(es)
Fighter 20/Champion of Torm 10/Weapon Master 40
HP
10,980
CR
747.0
Faction
Hostile (id 1)
Conversation

Where to find

Placed directly

AreaCount
Mount Doom: Tomb of the Forgoten Hero1

Abilities

Str70Dex50Con41 (+3 item)Int30Wis30Cha30

Classes

ClassLevel
Fighter20
Champion of Torm10
Weapon Master40

Combat

HP10,980AC100 (10 base + +20 Dex + +28 natural (NaturalAC) + +2 natural (Armor Skin) + +8 armor + +10 armor enchant + +18 dodge (items) + +4 dodge (haste))BAB+40
Fort+17Ref+20Will+10
Spell Resistance32

AC extras: +10 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+18
Ability BonusesConstitution +3
Damage ResistanceAcid 30/-, Cold 30/-, Divine 10/-, Electrical 30/-, Fire 30/-, Magical 10/-, Negative 10/-, Positive 10/-, Sonic 30/-
Damage ImmunityBludgeoning (100%), Piercing (100%), Slashing (100%)
Misc ImmunityCritical Hits, Death Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Immunity: SpellsBigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Bigby's Grasping Hand, Bigby's Interposing Hand, Flesh to Stone, Harm, Implosion, Petrification (Breath, Gaze, Touch)
Regeneration+5 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handIsildur GreatswordGreatswordMelee+91/+86/+81/+762d6+30 (32–42) + Damage Bonus Divine 25, Damage Bonus Electrical 8, Damage Bonus Magical 25, Damage Bonus Negative 25, Damage Bonus Positive 25, Damage Bonus Slashing 8, Damage Bonus Sonic 8, Massive Criticals 8, On Hit Properties Doom DC 2619-20/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Hellfire151/day
Aura of Menace01/day
Aura of Stunning01/day
Heal151/day

Equipment

SlotItemLootable
HeadIsildur HelmNo
ChestIsildur PlateNo
BootsIsildur BootsNo
Right handIsildur GreatswordNo
Left ringRing of Stone (BOSS)No
Creature hideIsildur PropertiesNo

Inventory (10)

ItemItem TypeLootablePickpocketable
Potion of HealPotionsYesYes
Cape of IsildurMiscellaneousYesNo
Boots of the BearBootsYesNo
Accursed glovesBracers & GauntletsYesNo
Negative Damage BonusMiscellaneousYesNo
Negative Damage BonusMiscellaneousYesNo
Divine Damage BonusMiscellaneousNoNo
Slashing Damage BonusMiscellaneousNoNo
Slashing Damage BonusMiscellaneousNoNo
Priest RingRingsYesNo

Feats (50)

Skills

SkillRanks
Concentration75
Discipline99
Heal31
Lore1
Parry50
Spot10
Craft Trap1
Intimidate4
Craft Armor1
Craft Weapon2

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnvissible_effect
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked