Helm's Deep: Cave
- ResRef
- area013
- Tag
- HelmsDeepCave
- Tileset
- Mines and Caverns (tdm01)
- Size
- 8×8 tiles
- OnExit
- d_purge
Path from "Well of Eru"
3 hops
- "Well of Eru" → Edoras [Weclome ! Where do you wish to go?]
- Edoras → Path To Helm's Deep [step on the “edoras2helm” trigger]
- Path To Helm's Deep → Helm's Deep: Cave [use the “CaPathtoZHelmCave” door]
Outgoing transitions
Incoming transitions
NPCs
| Name | ResRef | Race | Class | HP | CR | Faction | Conversation | Respawn | Count |
|---|
| Theoden's Chosen | creature016 | Human | Fighter 60/Monk 40 | 11320 | 3370.0 | Hostile | | Varies (per-spawn timer) | 1 |
| Rohirrim Archer | rohirrimbowme001 | Human | Fighter 30/Bard 10/Arcane Archer 60 | 4580 | 328.0 | Hostile | | Varies (per-spawn timer) | 6 |
| Elite Rohirrim Warrior | eliterohirrim001 | Human | Fighter 50 | 5230 | 308.0 | Hostile | | Varies (per-spawn timer) | 8 |
| Rohirrim Mage | rohirrimbowme002 | Human | Wizard 30/Bard 15/Harper Scout 5 | 1209 | 395.0 | Hostile | | Varies (per-spawn timer) | 2 |
Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.