Protector of the Priest
Where to find
Placed directly
| Area | Count |
|---|---|
| The Temple of Morannon | 2 |
Abilities
| Str | 97 (+2 racial) | Dex | 31 | Con | 25 | Int | 45 (-2 racial) | Wis | 59 | Cha | 98 (-2 racial) |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 60 |
| Weapon Master | 10 |
| Pale Master | 10 |
Combat
| HP | 4,404 (4,284 + 120 Epic Toughness) | AC | 36 (10 base + +10 Dex + +2 natural (Armor Skin) + +14 dodge (items)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +27 | Ref | +30 | Will | +44 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +14 |
|---|---|
| Save vs. Fortitude | +20 |
| Save vs. Reflex | +20 |
| Save vs. Will | +20 |
| Skill Bonuses | Discipline +50, Perform +10, Spot +50 |
| Damage Resistance | Acid 50/-, Cold 10/-, Electrical 10/-, Fire 50/-, Magical 5/-, Negative 15/- |
| Damage Reduction | soak 10, bypass +10 |
| Damage Immunity | Acid (75%), Bludgeoning (75%), Negative (20%), Piercing (25%), Slashing (50%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic, Disease, Fear, Knockdown, Mind-Affecting Spells (racial, gear), Paralysis |
| Immunity: Spells | Dominate Monster, Dominate Person, Drown, Harm, Implosion, Mordenkainen's Disjunction |
| Misc Abilities | Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Creature weapon (R) | Doom Monk | Creature Slash Piercing Weapon | Melee | +82/+77/+72/+67 | — | 20/x2 |
| Creature weapon (L) | Doom Monk | Creature Slash Piercing Weapon | Melee | +82/+77/+72/+67 | — | 20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Head | Crown of Thorns | No |
| Boots | "wanker boots" | No |
| Cloak | Cloak of Pale Darkness | Yes |
| Creature weapon (R) | Doom Monk | No |
| Creature weapon (L) | Doom Monk | No |
| Creature hide | NPC EVIL I | No |
Inventory (1)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Potion of Heal | Potions | Yes | Yes |
Feats (81)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Armor Skin
- Automatic Quicken Spell III
- Automatic Still Spell III
- Blind-Fight
- Cleave
- Combat Casting
- Crippling Strike
- Darkvision
- Defensive Awareness (1)
- Devastating Critical (mace)
- Divine Might
- Divine Wrath
- Dodge
- Epic Damage Reduction II
- Epic Damage Reduction III
- Epic Fighter
- Epic Prowess
- Epic Spell Focus (Abjuration)
- Epic Spell Focus (Conjuration)
- Epic Spell Focus (Divination)
- Epic Spell Focus (Enchantment)
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Illusion)
- Epic Superior Weapon Focus
- Epic Toughness I
- Epic Toughness II
- Epic Toughness III
- Epic Toughness IV
- Epic Toughness V
- Epic Toughness VI
- Epic Weapon Focus (creature weapon)
- Epic Weapon Focus (mace)
- Epic Weapon Specialization (creature weapon)
- Favored Enemy: Elves
- Favored Enemy: Gnomes
- Favored Enemy: Half-Elves
- Favored Enemy: Half-Orcs
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Fearless
- Great Charisma X
- Great Cleave
- Great Intelligence X
- Great Wisdom X
- Immunity to Paralysis
- Improved Critical (mace)
- Increased Multiplier
- Keen Sense
- Knockdown
- Mobility
- Opportunist
- Overwhelming Critical (creature weapon)
- Overwhelming Critical (mace)
- Power Attack
- Quicken Spell
- Rapid Shot
- Resist Disease
- Shield Proficiency
- Silent Spell
- Smite Evil
- Sneak Attack, Blackguard (+10d6)
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Focus (Illusion)
- Spell Focus (Necromancy)
- Spell Focus (Transmutation)
- Spell Penetration
- Spring Attack
- Superior Initiative
- Venom Immunity
- Weapon Focus (creature)
- Weapon Focus (mace)
- Weapon of Choice (mace)
- Weapon Proficiency (creature)
- Weapon Specialization (mace)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 44 |
| Discipline | 88 |
| Heal | 1 |
| Listen | 44 |
| Parry | 1 |
| Search | 44 |
| Spot | 44 |
| Intimidate | 44 |
| Craft Weapon | 1 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |