Script: give_autocaster
void main()
{
object oPC = GetLastUsedBy();
//if(GetItemPossessedBy(oPC, "autocaster"))
if(GetItemPossessedBy(oPC,"autocaster")!= OBJECT_INVALID)
{
SpeakString("Quit pushing my buttons!",TALKVOLUME_TALK);
return;
}
CreateItemOnObject("autocaster", oPC, 1);
object oTarget;
oTarget = oPC;
//Visual effects can't be applied to waypoints, so if it is a WP
//the VFX will be applied to the WP's location instead
int nInt;
nInt = GetObjectType(oTarget);
if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DEATH_WARD), oTarget);
else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_DEATH_WARD), GetLocation(oTarget));
}