Huge Slimey Scorpion

ResRef
zep_scorph002
Tag
ZEP_SCORPH002
Race
Vermin
Appearance
Scorpion, Huge B*
Class(es)
Vermin 5
HP
36
CR
7.0
Faction
Hostile (id 1)
Conversation

Where to find

Placed directly

AreaCount
Mirkwood: Thranduil's Hall1

Abilities

Str21Dex10Con14Int3Wis10Cha3

Classes

ClassLevel
Vermin5

Scorpions are aggressive insects that carry a deadly poison in their stingers.

Combat

HP36AC14 (10 base + +0 Dex + +4 natural (NaturalAC))BAB+3
Fort+14Ref+5Will+5

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityMind-Affecting Spells (racial, gear)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Claw1d8Massive5Creature Slash Piercing WeaponMelee+820/x2
Creature weapon (L)Claw1d8Massive5Creature Slash Piercing WeaponMelee+820/x2
Creature weapon (bite)Drider Bite1d4Creature Slash WeaponMelee+820/x2

Equipment

SlotItemLootable
Creature weapon (R)Claw1d8Massive5No
Creature weapon (L)Claw1d8Massive5No
Creature weapon (bite)Drider Bite1d4No
Creature hideVermin PropertiesNo

Feats (3)

Skills

SkillRanks
Spot7

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnzep_scorp_spawn
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinezep_scorp_onuser
ScriptOnBlockednw_c2_defaulte