Summoned Mummy

ResRef
x2_s_mummy
Tag
X2_S_MUMMY
Race
Undead
Appearance
Mummy, Common
Class(es)
Undead 6
HP
48
CR
5.0
Faction
Commoner (id 2)
Conversation

Where to find

Not placed in any area.

Abilities

Str17Dex8Con10Int6Wis14Cha15

Classes

ClassLevel
Undead6

Ritually preserved and animated corpses that maintain their timeless vigil over tombs and temple complexes, Mummies are an effective deterrent to would-be grave-robbers.

Combat

HP48AC17 (10 base + -1 Dex + +8 natural (NaturalAC))BAB+3
Fort+0Ref-1Will+2

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityCritical Hits (racial), Death Magic (racial), Disease (racial), Fear (racial), Level/Ability Drain (racial), Mind-Affecting Spells (racial), Paralysis (racial), Poison (racial), Sneak Attack (racial)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)nw_it_crewpb007Melee+6

Equipment

SlotItemLootable
Creature weapon (bite)nw_it_crewpb007No
Creature hidenw_creitemmumNo

Feats (4)

Skills

SkillRanks
Hide8
Listen9
Move Silently8
Spot9

Scripts

EventScript
ScriptHeartbeatnw_ch_ac1
ScriptOnNoticenw_ch_ac2
ScriptEndRoundnw_ch_ac3
ScriptDialoguenw_ch_ac4
ScriptAttackednw_ch_ac5
ScriptDamagednw_ch_ac5
ScriptDeathnw_ch_ac7
ScriptDisturbednw_ch_ac8
ScriptSpawnnw_ch_summon_9
ScriptRestednw_ch_aca
ScriptSpellAtnw_ch_acb
ScriptUserDefinenw_ch_acd
ScriptOnBlockednw_ch_ace