Summoned Greater Bodak
- ResRef
- x2_s_bodak_14
- Tag
- X2_S_BODAK_14
- Race
- Undead
- Appearance
- Bodak
- Class(es)
- Undead 11
- HP
- 71
- CR
- 11.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Not placed in any area.
Abilities
| Str | 14 | Dex | 15 | Con | 10 | Int | 6 | Wis | 12 | Cha | 12 |
|---|
Classes
With their gray, hairless flesh and empty white gaze, Bodaks are the undead remains of those who have been destroyed by the touch of evil.
Combat
| HP | 71 | AC | 17 (10 base + +2 Dex + +5 natural (NaturalAC)) | BAB | +5 |
|---|
| Fort | +0 | Ref | +2 | Will | +1 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Misc Immunity | Critical Hits (racial), Death Magic (racial), Disease (racial), Fear (racial), Level/Ability Drain (racial), Mind-Affecting Spells (racial), Paralysis (racial), Poison (racial), Sneak Attack (racial) |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (bite) | nw_it_crewpb014 | | Melee | +7 | — | |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Bolt, Ability Drain Strength | 0 | 1/day |
| Gaze, Death | 1 | 4/day |
Equipment
| Slot | Item | Lootable |
|---|
| Creature weapon (bite) | nw_it_crewpb014 | No |
| Creature hide | nw_it_creitemunb | No |
Feats (4)
- Darkvision
- Dodge
- Weapon Focus (creature)
- Weapon Proficiency (creature)
Skills
| Skill | Ranks |
|---|
| Discipline | 2 |
| Listen | 11 |
| Move Silently | 14 |
| Spot | 13 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_ch_ac1 |
| ScriptOnNotice | nw_ch_ac2 |
| ScriptEndRound | nw_ch_ac3 |
| ScriptDialogue | nw_ch_ac4 |
| ScriptAttacked | nw_ch_ac5 |
| ScriptDamaged | nw_ch_ac6 |
| ScriptDeath | nw_ch_ac7 |
| ScriptDisturbed | nw_ch_ac8 |
| ScriptSpawn | nw_ch_ac9 |
| ScriptRested | nw_ch_aca |
| ScriptSpellAt | nw_ch_acb |
| ScriptUserDefine | nw_ch_acd |
| ScriptOnBlocked | nw_ch_ace |