Summoned Undead Giant

ResRef
wwp_undeadgiant
Tag
WW_UNDEADGIANT
Race
Giant
Appearance
Giant, Frost
Class(es)
Giant 18
HP
312
CR
16.0
Faction
65534
Conversation

Where to find

Not placed in any area.

Abilities

Str37Dex9Con29Int10Wis10Cha11

Classes

ClassLevel
Giant18

Undead Gaints are the remains of once noble giants. They wield great scythes and cause fear. They are even more stronger than their living counterpart due their unholy strenght. A strong warrior however should be able to dispatch them easily.

Combat

HP312AC26 (10 base + -1 Dex + +17 natural (NaturalAC))BAB+13
Fort+9Ref-1Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ImmunityCold (100%)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handUndead ScytheScytheMelee+31/+26/+212d4+14 (16–22) + Damage Bonus Acid 1d4, Damage Bonus Electrical 1d420/x4

Spells

Special abilities

Spell/abilityCaster levelUses
Fear151/day

Equipment

SlotItemLootable
ChestChain ShirtNo
Right handUndead ScytheNo
Creature hideFrost Giant/Winter Wolf PropertiesNo

Feats (9)

Skills

SkillRanks
Concentration75
Spot6

Scripts

EventScript
ScriptHeartbeatnw_ch_ac1
ScriptOnNoticenw_ch_ac2
ScriptEndRoundnw_ch_ac3
ScriptDialoguenw_ch_ac4
ScriptAttackednw_ch_ac5
ScriptDamagednw_ch_ac6
ScriptDeathnw_ch_ac7
ScriptDisturbednw_ch_ac8
ScriptSpawnnw_ch_ac9
ScriptRested
ScriptSpellAtnw_ch_acb
ScriptUserDefinenw_ch_acd
ScriptOnBlockednw_ch_ace