Dead Marsh Vampire

ResRef
vampire001
Tag
DMVAMPIRE
Race
Undead
Appearance
Appearance #3101
Class(es)
Undead 20
HP
950
CR
222.0
Faction
Hostile (id 1)
Conversation

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Dead Marshesdead marshdeadmarsh

Abilities

Str50Dex17Con10Int12Wis16Cha12

Classes

ClassLevel
Undead20

Combat

HP950AC62 (10 base + +3 Dex + +47 natural (NaturalAC) + +2 natural (Armor Skin))BAB+10
Fort+0Ref+3Will+3

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ResistanceCold 20/-, Electrical 20/-
Damage Reductionsoak 15, bypass +1
Misc ImmunityCritical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear)
Regeneration+5 HP/round

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handDead Marsh BastardswaordBastard SwordMelee+43/+381d10+20 (21–30) + Damage Bonus Negative 6, Damage Bonus Slashing 6, Damage Bonus Sonic 6, On Hit Properties Slay Alignment Group: Good DC 1419-20/x2
Creature weapon (bite)Vampire BiteCreature Pierce WeaponMelee+30/+2520/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Dominate Person51/day

Equipment

SlotItemLootable
Right handDead Marsh BastardswaordNo
Creature weapon (bite)Vampire BiteNo
Creature hideVampire PropertiesNo

Feats (27)

Skills

SkillRanks
Discipline35
Hide11
Listen17
Move Silently11
Search9
Spot17

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_vampire7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte