The White Hand Destroyer
Where to find
Placed directly
| Area | Count |
|---|---|
| Isengard (Outerrim) | 1 |
Abilities
| Str | 92 (+2 racial) | Dex | 13 | Con | 40 | Int | 35 (-2 racial) | Wis | 37 | Cha | 35 (-2 racial) |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 40 |
Combat
| HP | 6,640 | AC | 75 (10 base + +1 Dex + +39 natural (NaturalAC) + +8 armor + +8 armor enchant + +5 dodge (items) + +4 dodge (haste)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +52 | Ref | +44 | Will | +44 |
AC extras: +8 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +5 |
|---|---|
| Save vs. Fortitude | +20 |
| Save vs. Reflex | +20 |
| Save vs. Will | +20 |
| Skill Bonuses | Discipline +50, Spot +50 |
| Damage Resistance | Acid 50/-, Bludgeoning 5/-, Cold 10/-, Electrical 20/-, Fire 50/-, Negative 15/-, Piercing 20/-, Sonic 20/- |
| Damage Immunity | Bludgeoning (75%), Negative (20%), Piercing (25%), Slashing (50%) |
| Misc Immunity | Critical Hits, Death Magic, Disease, Fear, Knockdown, Mind-Affecting Spells, Paralysis, Sneak Attack |
| Immunity: Spells | Dominate Monster, Dominate Person, Harm, Implosion |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Ancient Scythe | Scythe | Melee | +72/+67/+62/+57 | 2d4+41 (43–49) + Damage Bonus Divine 8, Damage Bonus Magical 8, Damage Bonus Slashing 8, Massive Criticals 6, On Hit Properties Wounding DC 20 | 20/x4 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Aura of Vitality | 1 | 1/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Plate of the Marshall | Yes |
| Boots | Improved Boots of Speed | Yes |
| Right hand | Ancient Scythe | Yes |
| Cloak | White Hand Cloak | Yes |
| Creature hide | NPC EVIL IX | No |
Inventory (6)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Ring of Resistance +3 | Rings | Yes | No |
| Ring of Protection +4 | Rings | Yes | No |
| Amulet of Health | Amulets | Yes | No |
| Uruk Hai White Mask | Helmets | Yes | No |
| Slashing Damage Bonus | Miscellaneous | Yes | No |
| Electrical Damage Bonus | Miscellaneous | Yes | No |
Feats (26)
- Alertness
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Aura of Courage
- Called Shot
- Cleave
- Darkvision
- Dual-Wield
- Great Fortitude
- Immunity To Sleep
- Improved Critical (greatsword)
- Improved Critical (scythe)
- Improved Invisibility
- Improved Knockdown
- Iron Will
- Knockdown
- Point Blank Shot
- Power Attack
- Shield Proficiency
- Toughness
- Weapon Focus (scythe)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (scythe)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 25 |
| Discipline | 76 |
| Hide | 45 |
| Listen | 20 |
| Move Silently | 45 |
| Parry | 18 |
| Search | 8 |
| Spot | 45 |
| Taunt | 45 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | staticspawnisen |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |