Stonebreaker

ResRef
stonebreaker
Tag
Stonebreaker
Race
Animal
Appearance
Vrock
Class(es)
Animal 14
HP
105
CR
10.0
Faction
Hostile (id 1)
Conversation

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Kallrist Cryptundeadhighundeadhigh

Abilities

Str16Dex18Con15Int8Wis10Cha11

Classes

ClassLevel
Animal14

Combat

HP105AC14 (10 base + +4 Dex)BAB+10
Fort+2Ref+4Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Damage ResistanceBludgeoning 15/-, Piercing 15/-, Slashing 15/-
Damage Reductionsoak 5, bypass +2

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Claw1d8Creature Slash Piercing WeaponMelee+13/+820/x2
Creature weapon (L)Bite1d8Creature Slash WeaponMelee+13/+820/x2
Creature weapon (bite)Stonebreaker AttackCreature Pierce WeaponMelee+13/+820/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Bolt, Lightning05/day
Cone of Lightning02/day
Howl, Paralysis01/day

Equipment

SlotItemLootable
Creature weapon (R)Claw1d8No
Creature weapon (L)Bite1d8No
Creature weapon (bite)Stonebreaker AttackNo
Creature hideStonebreakerNo

Feats (5)

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte