Rukor the Summoner
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Tomb of Vinyalonde | Barrow Group High | barrowgrouplo001 |
Abilities
| Str | 22 | Dex | 14 | Con | 18 | Int | 22 | Wis | 10 | Cha | 10 |
|---|
Classes
| Class | Level |
|---|---|
| Giant | 24 |
Combat
| HP | 300 | AC | 26 (10 base + +2 Dex + +14 natural (NaturalAC)) | BAB | +15 |
|---|---|---|---|---|---|
| Fort | +4 | Ref | +2 | Will | +23 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Creature weapon (R) | Slam2d6 | Creature Bludgeon Weapon | Melee | +21/+16/+11 | — | 20/x2 |
| Creature weapon (L) | Bite2d6 | Creature Slash Weapon | Melee | +21/+16/+11 | — | 20/x2 |
| Creature weapon (bite) | Gore2d6 | Creature Pierce Weapon | Melee | +21/+16/+11 | — | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Animate Dead | 1 | 3/day |
| Bestow Curse | 1 | 2/day |
| Bolt, Ability Drain Charisma | 0 | 2/day |
| Bolt, Confuse | 0 | 2/day |
| Bolt, Knockdown | 0 | 2/day |
| Bolt, Shards | 0 | 2/day |
| Burning Hands | 1 | 2/day |
| Cone of Cold | 1 | 2/day |
| Cone, Sonic | 0 | 2/day |
| Contagion | 1 | 2/day |
| Create Undead | 1 | 2/day |
| Darkness | 1 | 2/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Creature weapon (R) | Slam2d6 | No |
| Creature weapon (L) | Bite2d6 | No |
| Creature weapon (bite) | Gore2d6 | No |
| Creature hide | Construct Properties | No |
Feats (6)
- Combat Casting
- Damage Reduction 2
- Disarm
- Flurry of Blows
- Improved Knockdown
- Weapon Proficiency (creature)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 13 |
| Discipline | 4 |
| Spot | 9 |
| Use Magic Device | 11 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |