Rabid Dog
- ResRef
- rat003
- Tag
- Rapiddog
- Race
- Animal
- Appearance
- Dog, Husky*
- Class(es)
- Animal 10
- HP
- 150
- CR
- 49.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Encounter pools
Abilities
| Str | 14 | Dex | 30 | Con | 18 | Int | 10 | Wis | 22 | Cha | 3 |
|---|
Classes
Easily domesticated and trained, the common Dog has been a popular guard, hunting servant, and travelling companion for ages.
Combat
| HP | 150 | AC | 49 (10 base + +10 Dex + +29 natural (NaturalAC)) | BAB | +7 |
|---|
| Fort | +17 | Ref | +17 | Will | +10 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | Rapid Bite I | Creature Slash Weapon | Melee | +18/+13 | — | 20/x2 |
| Creature weapon (L) | Rapid Bite I | Creature Slash Weapon | Melee | +18/+13 | — | 20/x2 |
| Creature weapon (bite) | Rapid Bite I | Creature Slash Weapon | Melee | +18/+13 | — | 20/x2 |
Equipment
Inventory (1)
Feats (4)
- Dodge
- Epic Prowess
- Weapon Finesse
- Weapon Proficiency (creature)
Skills
| Skill | Ranks |
|---|
| Hide | 18 |
| Move Silently | 10 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |