Radagast the Brown
Where to find
Placed directly
| Area | Count |
|---|---|
| Mirkwood: Rhosgobel Stronghold | 1 |
Abilities
| Str | 80 | Dex | 20 | Con | 62 (+12 item) | Int | 100 | Wis | 30 | Cha | 100 |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 40 |
| Wizard | 60 |
| Assassin | 20 |
Combat
| HP | 11,710 | AC | 86 (10 base + +5 Dex + +45 natural (NaturalAC) + +2 natural (Armor Skin) + +10 armor enchant + +10 dodge (items) + +4 dodge (haste)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +26 | Ref | +5 | Will | +10 |
| Spell Resistance | 12 |
AC extras: +10 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +10 |
|---|---|
| Ability Bonuses | Constitution +12 |
| Skill Bonuses | Concentration +20, Listen +50, Spellcraft +20, Spot +50 |
| Damage Resistance | Bludgeoning 10/-, Cold 10/-, Electrical 10/-, Magical 10/-, Piercing 15/-, Slashing 15/- |
| Damage Immunity | Bludgeoning (75%), Negative (20%), Piercing (75%), Slashing (75%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear) |
| Immunity: Spells | Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Dominate Monster, Dominate Person, Flesh to Stone, Harm, Implosion, Improved Invisibility, Petrification (Breath, Gaze, Touch) |
| Immunity: Spell Level | 3rd level and below |
| Regeneration | +12 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Brown Staff of the Istari | Magic Staff | Melee | +56/+51/+46/+41 | 1d6+35 (36–41) + On Hit Properties Mordenkainen's Disjunction DC 26 | 20/x2 |
Spells
Wizard
| Level 6 (Memorized) | Acid Fog ×2, Bigby's Forceful Hand ×2, Isaac's Greater Missile Storm ×10 |
|---|---|
| Level 8 (Memorized) | Premonition |
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Aura of Unnatural | 0 | 1/day |
| Cone of Disease | 0 | 1/day |
| Deflecting Force | 0 | 4/day |
| Dominate Monster | 1 | 1/day |
| Dominate Person | 1 | 1/day |
| Epic Spell: Epic Warding | 0 | 1/day |
| Etherealness | 0 | 2/day |
| Horrid Wilting | 15 | 5/day |
| Isaac's Greater Missile Storm | 15 | 2/day |
| Pulse, Ability Drain Constitution | 0 | 1/day |
| Slay Living | 15 | 2/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Arch-Robe of the Brown Wizard * | No |
| Arms | Greater Magefist | Yes |
| Right hand | Brown Staff of the Istari | Yes |
| Left ring | Boss Ring UNDROPABLE | No |
| Right ring | Arwens Ring {EPIC} | No |
| Creature hide | Skin of Brown | No |
Inventory (12)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Greater Ring of Power | Rings | Yes | No |
| Potion of Heal | Potions | Yes | Yes |
| Dark Dirk | Dagger | Yes | No |
| Cloak of Clear Thought +12 | Cloaks | Yes | No |
| Arch-Robe of the Brown Wizard | Cloth & Robes | Yes | No |
| Boots of Battle | Boots | Yes | No |
| Negative Damage Bonus | Miscellaneous | Yes | No |
| Negative Damage Bonus | Miscellaneous | Yes | No |
| Mighty +3 | Miscellaneous | Yes | No |
| Divine Damage Bonus | Miscellaneous | Yes | No |
| Divine Damage Bonus | Miscellaneous | Yes | No |
| Dark Dirk{EPIC} | Dagger | No | No |
Feats (97)
- Ambidexterity
- Armor Skin
- Automatic Quicken Spell I
- Automatic Quicken Spell II
- Automatic Quicken Spell III
- Automatic Silent Spell I
- Automatic Silent Spell II
- Automatic Silent Spell III
- Automatic Still Spell I
- Automatic Still Spell II
- Automatic Still Spell III
- Blind-Fight
- Brew Potion
- Cleave
- Combat Casting
- Craft Wand
- Damage Reduction 3
- Defensive Awareness (1)
- Defensive Awareness (2)
- Defensive Awareness (3)
- Devastating Critical (shortsword)
- Dodge
- Empower Spell
- Energy Resistance, Sonic X
- Epic Prowess
- Epic Reflexes
- Epic Spell Focus (Abjuration)
- Epic Spell Focus (Conjuration)
- Epic Spell Focus (Divination)
- Epic Spell Focus (Enchantment)
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Illusion)
- Epic Spell Focus (Necromancy)
- Epic Spell Focus (Transmutation)
- Epic Spell Penetration
- Epic Spell: Dragon Knight
- Epic Spell: Epic Mage Armor
- Epic Spell: Epic Warding
- Epic Spell: Greater Ruin
- Epic Spell: Hellball
- Epic Spell: Mummy Dust
- Epic Weapon Focus (dagger)
- Epic Weapon Focus (shortsword)
- Epic Weapon Specialization (dagger)
- Epic Weapon Specialization (shortsword)
- Epic Wizard
- Extend Spell
- Fearless
- Great Cleave
- Great Intelligence VII
- Great Intelligence X
- Greater Spell Focus (Abjuration)
- Greater Spell Focus (Conjuration)
- Greater Spell Focus (Divination)
- Greater Spell Focus (Enchantment)
- Greater Spell Focus (Evocation)
- Greater Spell Focus (Illusion)
- Greater Spell Focus (Necromancy)
- Greater Spell Focus (Transmutation)
- Greater Spell Penetration
- Immunity to Fire
- Immunity to Paralysis
- Immunity To Sleep
- Improved Combat Casting
- Improved Critical (dagger)
- Improved Critical (short sword)
- Improved Invisibility
- Improved Spell Resistance I
- Maximize Spell
- Mobility
- Opportunist
- Overwhelming Critical (dagger)
- Overwhelming Critical (shortsword)
- Power Attack
- Quick To Master
- Quicken Spell
- Resist Disease
- Silent Spell
- Snake Blood
- Sneak Attack, Blackguard (+10d6)
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Focus (Illusion)
- Spell Focus (Necromancy)
- Spell Focus (Transmutation)
- Spell Penetration
- Spring Attack
- Still Spell
- Superior Initiative
- Toughness
- Weapon Focus (dagger)
- Weapon Proficiency (wizard)
- Weapon Specialization (dagger)
- Weapon Specialization (short sword)
Skills
| Skill | Ranks |
|---|---|
| Concentration | 99 |
| Discipline | 88 |
| Heal | 63 |
| Spellcraft | 99 |
| Craft Trap | 63 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | jai_onphisical |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | j_ai_onspellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |