Umber Hulk
- ResRef
- nw_umberhulk
- Tag
- NW_UMBERHULK
- Race
- Aberration
- Appearance
- Umber Hulk
- Class(es)
- Aberration 8
- HP
- 68
- CR
- 8.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Placed directly
Abilities
| Str | 23 | Dex | 13 | Con | 19 | Int | 9 | Wis | 11 | Cha | 13 |
|---|
Classes
Subterranean monsters that look like a cross between a great ape and a beetle, Umber Hulks leave behind a wake of destruction wherever they go.
Combat
| HP | 68 | AC | 18 (10 base + +1 Dex + +7 natural (NaturalAC)) | BAB | +6 |
|---|
| Fort | +4 | Ref | +1 | Will | +0 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | Claw2d4 | Creature Slash Piercing Weapon | Melee | +12/+7 | — | 20/x2 |
| Creature weapon (L) | Claw2d4 | Creature Slash Piercing Weapon | Melee | +12/+7 | — | 20/x2 |
| Creature weapon (bite) | Bite2d8 | Creature Slash Weapon | Melee | +12/+7 | — | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Gaze, Confusion | 8 | 6/day |
Equipment
| Slot | Item | Lootable |
|---|
| Creature weapon (R) | Claw2d4 | No |
| Creature weapon (L) | Claw2d4 | No |
| Creature weapon (bite) | Bite2d8 | No |
Feats (2)
- Darkvision
- Weapon Proficiency (creature)
Skills
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |