Summoned Zombie
Where to find
Not placed in any area.
Abilities
| Str | 13 | Dex | 8 | Con | 10 | Int | 10 | Wis | 10 | Cha | 3 |
|---|
Classes
| Class | Level |
|---|---|
| Undead | 2 |
Corpses reanimated through necromancy, Zombies are mindless undead that shamble about, trying to satiate the dull ache of hunger in their decaying gut.
Combat
| HP | 15 | AC | 11 (10 base + -1 Dex + +2 natural (NaturalAC)) | BAB | +1 |
|---|---|---|---|---|---|
| Fort | +0 | Ref | -1 | Will | +0 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Club | Club | Melee | +2 | 1d6+1 (2–7) | 20/x2 |
| Creature weapon (bite) | nw_it_crewpb005 | Melee | +2 | — |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Right hand | Club | No |
| Creature weapon (bite) | nw_it_crewpb005 | No |
| Creature hide | Zombie Properties | No |
Feats (4)
- Darkvision
- Toughness
- Weapon Proficiency (creature)
- Weapon Proficiency (simple)
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_ch_ac1 |
| ScriptOnNotice | nw_ch_ac2 |
| ScriptEndRound | nw_ch_ac3 |
| ScriptDialogue | nw_ch_ac4 |
| ScriptAttacked | nw_ch_ac5 |
| ScriptDamaged | nw_ch_ac5 |
| ScriptDeath | nw_ch_ac7 |
| ScriptDisturbed | nw_ch_ac8 |
| ScriptSpawn | nw_ch_summon_9 |
| ScriptRested | nw_ch_aca |
| ScriptSpellAt | nw_ch_acb |
| ScriptUserDefine | nw_ch_acd |
| ScriptOnBlocked | nw_ch_ace |