Summoned Skeleton Chieftain
Where to find
Not placed in any area.
Abilities
| Str | 18 | Dex | 12 | Con | 10 | Int | 10 | Wis | 10 | Cha | 11 |
|---|
Classes
| Class | Level |
|---|---|
| Undead | 1 |
| Fighter | 6 |
The bones of the dead, animated by dark magic, Skeletons have no mind of their own. They are but an extension of their master's will.
Combat
| HP | 36 | AC | 15 (10 base + +1 Dex + +4 natural (NaturalAC)) | BAB | +6 |
|---|---|---|---|---|---|
| Fort | +0 | Ref | +1 | Will | +0 |
| Spell Resistance | 20 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Damage Reduction | soak 5, bypass +1 |
|---|---|
| Damage Immunity | Piercing (25%), Slashing (25%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
| Turn Resistance | +10 |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | nw_wswmgs011 | Melee | +10/+5 | — | ||
| Creature weapon (R) | Claw1d8 | Creature Slash Piercing Weapon | Melee | +10/+5 | — | 20/x2 |
| Creature weapon (L) | Claw1d8 | Creature Slash Piercing Weapon | Melee | +10/+5 | — | 20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Right hand | nw_wswmgs011 | No |
| Creature weapon (R) | Claw1d8 | No |
| Creature weapon (L) | Claw1d8 | No |
| Creature hide | Skeleton Warrior Properties | No |
Feats (11)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Cleave
- Darkvision
- Improved Critical (greatsword)
- Power Attack
- Weapon Proficiency (creature)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (greatsword)
Skills
| Skill | Ranks |
|---|---|
| Discipline | 8 |
| Listen | 4 |
| Spot | 4 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_ch_ac1 |
| ScriptOnNotice | nw_ch_ac2 |
| ScriptEndRound | nw_ch_ac3 |
| ScriptDialogue | nw_ch_ac4 |
| ScriptAttacked | nw_ch_ac5 |
| ScriptDamaged | nw_ch_ac6 |
| ScriptDeath | nw_ch_ac7 |
| ScriptDisturbed | nw_ch_ac8 |
| ScriptSpawn | nw_ch_summon_9 |
| ScriptRested | nw_ch_aca |
| ScriptSpellAt | nw_ch_acb |
| ScriptUserDefine | nw_ch_acd |
| ScriptOnBlocked | nw_ch_ace |