Summoned Helmed Horror
Where to find
Not placed in any area.
Abilities
| Str | 19 | Dex | 15 | Con | 10 | Int | 10 | Wis | 16 | Cha | 12 |
|---|
Classes
| Class | Level |
|---|---|
| Construct | 16 |
Helmed Horrors are suits of empty armor imbued with magical life and purpose. They make tireless and extremely effective guardians, soldiers, and bounty hunters.
Combat
| HP | 104 | AC | 17 (10 base + +2 Dex + +5 natural (NaturalAC)) | BAB | +12 |
|---|---|---|---|---|---|
| Fort | +0 | Ref | +2 | Will | +3 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear) |
|---|---|
| Immunity: Spells | Confusion, Flame Arrow, Mage Armor, Magic Vestment |
| Misc Abilities | True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | nw_it_crewgs006 | Melee | +16/+11/+6 | — |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Full Plate | No |
| Right hand | nw_it_crewgs006 | No |
| Creature hide | Helmed/Battle Horror Properties | No |
Feats (19)
- Alertness
- Armor Proficiency (heavy)
- Cleave
- Darkvision
- Improved Critical (greatsword)
- Knockdown
- Power Attack
- Shield Proficiency
- Skill Affinity (Listen)
- Skill Affinity (Spot)
- Skill Focus (Listen)
- Skill Focus (Spot)
- Toughness
- Weapon Focus (greatsword)
- Weapon Proficiency (creature)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (greatsword)
Skills
| Skill | Ranks |
|---|---|
| Listen | 14 |
| Spot | 14 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_ch_ac1 |
| ScriptOnNotice | nw_ch_ac2 |
| ScriptEndRound | nw_ch_ac3 |
| ScriptDialogue | nw_ch_ac4 |
| ScriptAttacked | nw_ch_ac5 |
| ScriptDamaged | nw_ch_ac6 |
| ScriptDeath | nw_ch_ac7 |
| ScriptDisturbed | nw_ch_ac8 |
| ScriptSpawn | nw_ch_summon_9 |
| ScriptRested | nw_ch_aca |
| ScriptSpellAt | nw_ch_acb |
| ScriptUserDefine | nw_ch_acd |
| ScriptOnBlocked | nw_ch_ace |