Summoned Gargoyle
- ResRef
- nw_s_gargoyle
- Tag
- NW_S_GARGOYLE
- Race
- Magical Beast
- Appearance
- Gargoyle
- Class(es)
- Magical Beast 4
- HP
- 38
- CR
- 3.0
- Faction
- Commoner (id 2)
- Conversation
- —
Where to find
Not placed in any area.
Abilities
| Str | 11 | Dex | 14 | Con | 18 | Int | 6 | Wis | 11 | Cha | 7 |
|---|
Classes
Gargoyles are vicious predators that enjoy torturing weaker creatures. Their ability to perch indefinitely without moving causes adventurers to frequently mistake them for statues.
Combat
| HP | 38 | AC | 16 (10 base + +2 Dex + +4 natural (NaturalAC)) | BAB | +4 |
|---|
| Fort | +4 | Ref | +2 | Will | +0 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Creature weapon (R) | Claw1d4 | Creature Slash Piercing Weapon | Melee | +4 | — | 20/x2 |
| Creature weapon (L) | Claw1d4 | Creature Slash Piercing Weapon | Melee | +4 | — | 20/x2 |
| Creature weapon (bite) | Bite1d6 | Creature Slash Weapon | Melee | +4 | — | 20/x2 |
Equipment
| Slot | Item | Lootable |
|---|
| Creature weapon (R) | Claw1d4 | No |
| Creature weapon (L) | Claw1d4 | No |
| Creature weapon (bite) | Bite1d6 | No |
| Creature hide | nw_it_creitem030 | No |
Feats (2)
- Darkvision
- Weapon Proficiency (creature)
Skills
| Skill | Ranks |
|---|
| Hide | 9 |
| Listen | 4 |
| Spot | 4 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_ch_ac1 |
| ScriptOnNotice | nw_ch_ac2 |
| ScriptEndRound | nw_ch_ac3 |
| ScriptDialogue | nw_ch_ac4 |
| ScriptAttacked | nw_ch_ac5 |
| ScriptDamaged | nw_ch_ac5 |
| ScriptDeath | nw_ch_ac7 |
| ScriptDisturbed | nw_ch_ac8 |
| ScriptSpawn | nw_ch_summon_9 |
| ScriptRested | nw_ch_aca |
| ScriptSpellAt | nw_ch_acb |
| ScriptUserDefine | nw_ch_acd |
| ScriptOnBlocked | nw_ch_ace |