Summoned Doom Knight

ResRef
nw_s_doomkght
Tag
NW_S_DOOMKGHT
Race
Undead
Appearance
Doom Knight
Class(es)
Outsider 9
HP
76
CR
9.0
Faction
Commoner (id 2)
Conversation

Where to find

Not placed in any area.

Abilities

Str21Dex15Con19Int12Wis15Cha12

Classes

ClassLevel
Outsider9

The cursed, undead corruptions of once-upright paladins who fell from grace, Doom Knights are the scourge of all lands over which they hold dominion.

Combat

HP76AC25 (10 base + +2 Dex + +6 natural (NaturalAC) + +7 armor)BAB+9
Fort+4Ref+2Will+2

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityCritical Hits (racial), Death Magic (racial), Disease (racial), Fear (racial), Level/Ability Drain (racial), Mind-Affecting Spells (racial), Paralysis (racial), Poison (racial), Sneak Attack (racial)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handnw_wswmgs012Melee+14/+9

Spells

Special abilities

Spell/abilityCaster levelUses
Aura of Fear92/day
Dispel Magic92/day
Fireball91/day
Power Word, Stun91/day
See Invisibility93/day

Equipment

SlotItemLootable
ChestHalf PlateNo
Right handnw_wswmgs012No
Creature hidenw_it_creitem048No

Feats (7)

Skills

SkillRanks
Discipline4
Listen5
Search5
Spot8

Scripts

EventScript
ScriptHeartbeatnw_ch_ac1
ScriptOnNoticenw_ch_ac2
ScriptEndRoundnw_ch_ac3
ScriptDialoguenw_ch_ac4
ScriptAttackednw_ch_ac5
ScriptDamagednw_ch_ac6
ScriptDeathnw_ch_ac7
ScriptDisturbednw_ch_ac8
ScriptSpawnnw_ch_summon_9
ScriptRestednw_ch_aca
ScriptSpellAtnw_ch_acb
ScriptUserDefinenw_ch_acd
ScriptOnBlockednw_ch_ace