Elriel Amolebin
- ResRef
- nw_hen_lin_11
- Tag
- NW_HEN_LIN
- Race
- Elf
- Appearance
- Elf
- Class(es)
- Cleric 14
- HP
- 112
- CR
- 30.0
- Faction
- Merchant (id 3)
- Conversation
- ralia
Where to find
Placed directly
Respawned placements are re-created from the blueprint, so any per-placement tweaks made in the area are lost when they come back.
Stores
Abilities
| Str | 16 | Dex | 12 (+2 racial) | Con | 12 (-2 racial) | Int | 10 | Wis | 18 | Cha | 12 |
|---|
Classes
While rubbing a stain off her shirt, this young elf glances around with a cheerful visage; yet there is a hardiness that belies her gentle exterior.
Combat
| HP | 112 | AC | 11 (10 base + +1 Dex) | BAB | +10 |
|---|
| Fort | +1 | Ref | +1 | Will | +4 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Immunity: Spells | Charm Person, Charm Person or Animal, Dominate Person, Mass Charm |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
Unarmed: +13/+8 · 1d3 +3
Spells
Cleric
| Cantrips (Memorized) | Cure Minor Wounds, Light ×2, Resistance, Virtue |
| Level 1 (Memorized) | Bless, Cure Light Wounds ×5, Remove Fear |
| Level 2 (Memorized) | Bull's Strength, Cure Moderate Wounds, Endurance, Hold Person ×2, Lesser Restoration |
| Level 3 (Memorized) | Cure Serious Wounds ×3, Dispel Magic, Searing Light |
| Level 4 (Memorized) | Cure Critical Wounds, Divine Power, Hammer of the Gods, Neutralize Poison, Restoration |
| Level 5 (Memorized) | Flame Strike ×2, Spell Resistance, True Seeing |
| Level 6 (Memorized) | Harm, Heal ×3 |
| Level 7 (Memorized) | Greater Restoration, Word of Faith ×2 |
|---|
Equipment
Feats (20)
- Alertness
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Cleave
- Great Fortitude
- Hardiness vs. Enchantments
- Healing Domain Powers
- Immunity To Sleep
- Iron Will
- Keen Sense
- Power Attack
- Shield Proficiency
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Spell Penetration
- Turn Undead
- Weapon Proficiency (Elf)
- Weapon Proficiency (simple)
Skills
| Skill | Ranks |
|---|
| Concentration | 16 |
| Discipline | 8 |
| Listen | 1 |
| Spot | 1 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |