Spitting Fire Beetle

ResRef
nw_btlfire02
Tag
NW_BTLFIRE02
Race
Vermin
Appearance
Beetle, Fire
Class(es)
Vermin 1
HP
8
CR
2.0
Faction
Hostile (id 1)
Conversation

Where to find

Placed directly

AreaCount
Mirkwood: Thranduil's Hall4

Abilities

Str10Dex11Con11Int3Wis10Cha7

Classes

ClassLevel
Vermin1

Recognizable by its distinctive red markings, the predatory Fire Beetle prefers its meals to be cooked, even a little burnt...

Combat

HP8AC10 (10 base + +0 Dex)BAB+0
Fort+0Ref+0Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityMind-Affecting Spells (racial, gear)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (bite)Bite2d4Creature Slash WeaponMelee+020/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Bolt, Fire04/day

Equipment

SlotItemLootable
Creature weapon (bite)Bite2d4No
Creature hideVermin PropertiesNo

Inventory (1)

ItemItem TypeLootablePickpocketable
Fire Beetle's BellyMiscellaneousYesNo

Feats (2)

Skills

SkillRanks
Listen3
Spot3

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte