A Minotaur Battle Master
- ResRef
- minotaurbattlema
- Tag
- AMinotaurBattleMaster
- Race
- Monstrous
- Appearance
- Minotaur, Chieftain
- Class(es)
- Monstrous 13
- HP
- 265
- CR
- 16.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Not placed in any area.
Abilities
| Str | 34 | Dex | 16 | Con | 18 | Int | 12 | Wis | 12 | Cha | 13 |
|---|
Classes
Combat
| HP | 265 | AC | 18 (10 base + +3 Dex + +5 natural (NaturalAC)) | BAB | +13 |
|---|
| Fort | +4 | Ref | +3 | Will | +1 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Axe of the Battle Master | Battleaxe | Melee | +29/+24/+19 | 1d8+12 (13–20) + Regeneration: Vampiric +5 | 20/x3 |
| Creature weapon (R) | Claw1d6 | Creature Slash Piercing Weapon | Melee | +25/+20/+15 | — | 20/x2 |
| Creature weapon (L) | Claw1d6 | Creature Slash Piercing Weapon | Melee | +25/+20/+15 | — | 20/x2 |
| Creature weapon (bite) | Bite1d6 | Creature Slash Weapon | Melee | +25/+20/+15 | — | 20/x2 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Intensity, Improved | 0 | 1/day |
Equipment
Feats (28)
- Alertness
- Ambidexterity
- Armor Proficiency (heavy)
- Barbarian Fast Movement
- Cleave
- Damage Reduction 1
- Deflect Arrows
- Dual-Wield
- Favored Enemy: Dwarves
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Improved Critical (battleaxe)
- Improved Parry
- Improved Two-Weapon Fighting
- Mobility
- Opportunist
- Skill Focus (Discipline)
- Skill Focus (Parry)
- Sneak Attack (+2d6)
- Toughness
- Two-Weapon Fighting
- Uncanny Dodge I
- Weapon Focus (battleaxe)
- Weapon Proficiency (creature)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (battleaxe)
Skills
| Skill | Ranks |
|---|
| Discipline | 10 |
| Parry | 10 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |