Lesser Barrow Wight

ResRef
lesserbarrowwigh
Tag
LesserBarrowWight
Race
Undead
Appearance
Allip
Class(es)
Fighter 2
HP
30
CR
26.0
Faction
Hostile (id 1)
Conversation

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Ancient Tombs of the ShireBarrow Group Highbarrowgrouplo001
Ancient Tombs of the ShireBarrow Group Lowbarrowgrouplow
Bree CaveBarrow Group Lowbarrowgrouplow
The Barrow DownsBarrow Group Lowbarrowgrouplow
Tomb of EarendurBarrow Group Highbarrowgrouplo001
Tomb of EarendurBarrow Group Lowbarrowgrouplow
Tomb of GarmirBarrow Group Highbarrowgrouplo001
Tomb of GarmirBarrow Group Lowbarrowgrouplow
Tomb of MendegilathBarrow Group Highbarrowgrouplo001
Tomb of MendegilathBarrow Group Lowbarrowgrouplow
Tomb of PeranBarrow Group Highbarrowgrouplo001
Tomb of PeranBarrow Group Lowbarrowgrouplow
Tomb of VinyalondeBarrow Group Highbarrowgrouplo001
Tomb of VinyalondeBarrow Group Lowbarrowgrouplow
Tomb of Zoravor and PanavorBarrow Group Highbarrowgrouplo001
Tomb of Zoravor and PanavorBarrow Group Lowbarrowgrouplow

Abilities

Str20Dex10Con10Int10Wis10Cha10

Classes

ClassLevel
Fighter2

Combat

HP30AC30 (10 base + +0 Dex + +20 natural (NaturalAC))BAB+2
Fort+0Ref+0Will+0

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Misc ImmunityCritical Hits (racial, gear), Death Magic (racial, gear), Disease (racial, gear), Fear (racial), Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial, gear), Sneak Attack (racial, gear)

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Slam 1d6+4 (+1d6 Acid + Paralyze)Creature Bludgeon WeaponMelee+720/x2
Creature weapon (L)Slam 1d6+4 (+1d6 Acid + Paralyze)Creature Bludgeon WeaponMelee+720/x2
Creature weapon (bite)Slam1d2Creature Bludgeon WeaponMelee+720/x2

Spells

Special abilities

Spell/abilityCaster levelUses
Energy Drain15/day

Equipment

SlotItemLootable
Creature weapon (R)Slam 1d6+4 (+1d6 Acid + Paralyze)No
Creature weapon (L)Slam 1d6+4 (+1d6 Acid + Paralyze)No
Creature weapon (bite)Slam1d2No
Creature hideUndead PropertiesNo

Feats (3)

Scripts

EventScript
ScriptHeartbeatnw_c2_default1
ScriptOnNoticenw_c2_default2
ScriptEndRoundnw_c2_default3
ScriptDialoguenw_c2_default4
ScriptAttackednw_c2_default5
ScriptDamagednw_c2_default6
ScriptDeathnw_c2_default7
ScriptDisturbednw_c2_default8
ScriptSpawnnw_c2_default9
ScriptRestednw_c2_defaulta
ScriptSpellAtnw_c2_defaultb
ScriptUserDefinenw_c2_defaultd
ScriptOnBlockednw_c2_defaulte