Jester

ResRef
jester001
Tag
Jester
Race
Halfling
Appearance
Halfling
Class(es)
Bard 60/Cleric 20/Fighter 40
HP
5,613
CR
414.0
Faction
Evil (id 6)
Conversation

Where to find

Placed directly

AreaCount
Helm's Deep: Keep1

Abilities

Str18 (-2 racial)Dex76 (+2 racial, +4 item)Con20Int30Wis80Cha100

Classes

ClassLevel
Bard60
Cleric20
Fighter40

Combat

HP5,613AC81 (10 base + +33 Dex + +8 natural (NaturalAC) + +8 dodge (items) + +4 dodge (haste) + +18 dodge (Tumble, 90 ranks))BAB+15
Fort+5Ref+33Will+35
Spell Resistance20

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+8
Ability BonusesDexterity +4
Skill BonusesDiscipline +50, Perform +15, Tumble +15
Damage ResistanceFire 40/-
Damage Reductionsoak 10, bypass +10
Damage ImmunityAcid (25%), Bludgeoning (25%), Divine (15%), Piercing (50%), Positive (15%), Slashing (75%)
Misc ImmunityCritical Hits, Death Magic, Mind-Affecting Spells
Immunity: SpellsAcid Fog, Delayed Blast Fireball, Harm, Implosion, Melf's Acid Arrow, Mestil's Acid Breath, Quillfire
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handJesters MightShurikenRanged (50)+72/+67/+621d3+15 (16–18) + Damage Bonus Divine 8, Damage Bonus Piercing 8, Damage Bonus Positive 8, Massive Criticals 8, On Hit Properties Mordenkainen's Disjunction DC 26, On Hit Properties Vorpal DC 1420/x2

Spells

Bard

Level 5 (Known)Cloud of Bewilderment [mm:4]
Level 9 (Known)Dirge [mm:4]

Cleric

Level 9 (Memorized)Harm [mm:4] ×2

Special abilities

Spell/abilityCaster levelUses
Aura of Glory12/day
Dirge152/day
Epic Spell: Epic Mage Armor01/day
Epic Spell: Epic Warding01/day
Pulse, Ability Drain Strength02/day
Pulse, Ability Drain Wisdom02/day
Pulse, Level Drain04/day

Equipment

SlotItemLootable
ChestFormal KiltNo
Boots"wanker boots"No
Right handJesters MightNo
BeltBelt of the DancerYes
Creature hideNPC GOOD ELF INo

Inventory (6)

ItemItem TypeLootablePickpocketable
Cloak of the BardCloaksYesNo
Jesters MightShurikenNoNo
Jesters MightShurikenNoNo
Jesters MightShurikenNoNo
Jesters MightShurikenYesNo
Jesters MightShurikenNoNo

Feats (62)

Skills

SkillRanks
Concentration90
Discipline90
Heal90
Hide90
Listen90
Lore90
Move Silently90
Open Lock90
Parry90
Perform90
Persuade60
Pick Pocket60
Search90
Spellcraft60
Taunt90
Use Magic Device90
Appraise90
Tumble90
Craft Trap90
Bluff90
Intimidate90
Craft Armor90
Craft Weapon90

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked