Guardian of Light

ResRef
guardianoflig001
Tag
GuardianofLight
Race
Fey
Appearance
Human
Class(es)
Fighter 5
HP
10,430
CR
5562.0
Faction
Merchant (id 3)
Conversation
goodtele

Where to find

Placed directly

AreaCount
"Well of Eru" 1

Abilities

Str112 (+12 item)Dex112 (+12 item)Con112 (+12 item)Int112 (+12 item)Wis112 (+12 item)Cha67 (+12 item)

Classes

ClassLevel
Fighter5

Combat

HP10,430 (10,230 + 200 Epic Toughness)AC125 (10 base + +51 Dex + +44 natural (NaturalAC) + +20 dodge (items))BAB+5
Fort+301Ref+301Will+301

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+20
Save vs. Universal+20
Ability BonusesCharisma +12, Constitution +12, Dexterity +12, Intelligence +12, Strength +12, Wisdom +12
Damage Reductionsoak 50, bypass +20
Damage ImmunityAcid (100%), Bludgeoning (100%), Cold (100%), Divine (100%), Electrical (100%), Fire (100%), Magical (100%), Negative (100%), Piercing (100%), Positive (100%), Slashing (100%), Sonic (100%)
Misc ImmunityCritical Hits, Death Magic, Disease, Fear, Knockdown, Level/Ability Drain, Mind-Affecting Spells, Paralysis, Poison, Sneak Attack
Immunity: Spell Level9th level and below
Misc AbilitiesFreedom of Movement, True Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handGuardian of Light SwordLongswordMelee+791d8+111 (112–119) + Damage Bonus Acid 30, Damage Bonus Divine 30, Damage Bonus Electrical 30, Damage Bonus Fire 30, Damage Bonus Magical 30, Damage Bonus Negative 30, Damage Bonus Piercing 30, Damage Bonus Positive 30, Damage Bonus Slashing 30, Damage Bonus Sonic 30, Massive Criticals 30, On Hit Properties Slay Alignment Group: Chaotic DC 26, On Hit Properties Slay Alignment Group: Evil DC 26, On Hit Properties Slay Alignment Group: Good DC 26, On Hit Properties Slay Alignment Group: Lawful DC 26, On Hit Properties Slay Alignment Group: Neutral DC 26, On Hit Cast Spell Evil Blight Caster Level 3919-20/x2
Left handGuardian of Light SwordLongswordMelee+791d8+111 (112–119) + Damage Bonus Acid 30, Damage Bonus Divine 30, Damage Bonus Electrical 30, Damage Bonus Fire 30, Damage Bonus Magical 30, Damage Bonus Negative 30, Damage Bonus Piercing 30, Damage Bonus Positive 30, Damage Bonus Slashing 30, Damage Bonus Sonic 30, Massive Criticals 30, On Hit Properties Slay Alignment Group: Chaotic DC 26, On Hit Properties Slay Alignment Group: Evil DC 26, On Hit Properties Slay Alignment Group: Good DC 26, On Hit Properties Slay Alignment Group: Lawful DC 26, On Hit Properties Slay Alignment Group: Neutral DC 26, On Hit Cast Spell Evil Blight Caster Level 3919-20/x2

Equipment

SlotItemLootable
HeadGuardian of Light HelmNo
ChestGuardian of LightNo
Right handGuardian of Light SwordNo
Left handGuardian of Light SwordNo

Feats (51)

Skills

SkillRanks
Concentration1
Discipline5
Heal1
Lore1
Parry5
Craft Trap1
Craft Armor1
Craft Weapon1

Scripts

EventScript
ScriptHeartbeatwhite_yellw_puls
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked