Goblin Shaman
- ResRef
- gobwiza001
- Tag
- NW_GOBWIZA
- Race
- Goblinoid
- Appearance
- Goblin, Shaman A
- Class(es)
- Humanoid 10/Cleric 20
- HP
- 150
- CR
- 29.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Encounter pools
Abilities
| Str | 20 | Dex | 13 | Con | 11 | Int | 10 | Wis | 30 | Cha | 8 |
|---|
Classes
| Class | Level |
|---|
| Humanoid | 10 |
| Cleric | 20 |
While Goblins are often considered little more than a nuisance, an unchecked population can often balloon into a serious threat to normally civilized areas.
Combat
| HP | 150 | AC | 27 (10 base + +1 Dex + +16 natural (NaturalAC)) | BAB | +22 |
|---|
| Fort | +0 | Ref | +1 | Will | +10 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Light Hammer +2 | Light Hammer | Melee | +29/+24/+19/+14 | 1d4+5 (6–9) | 20/x2 |
Spells
Cleric
| Cantrips (Memorized) | Cure Minor Wounds ×4 |
| Level 1 (Memorized) | Doom ×2, Sanctuary ×2 |
| Level 2 (Memorized) | Aid ×2 |
|---|
Equipment
Feats (9)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Combat Casting
- Shield Proficiency
- Turn Undead
- Weapon Proficiency (creature)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
Skills
| Skill | Ranks |
|---|
| Concentration | 3 |
| Heal | 2 |
| Spellcraft | 2 |
| Spot | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |