Gnoll
- ResRef
- gnoll002
- Tag
- NW_GNOLL003_NSP
- Race
- Goblinoid
- Appearance
- Appearance #1546
- Class(es)
- Humanoid 2
- HP
- 225
- CR
- 56.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Encounter pools
Abilities
| Str | 15 | Dex | 10 | Con | 13 | Int | 8 | Wis | 11 | Cha | 8 |
|---|
Classes
Gnolls are every bit like the hyena they resemble; Cruel and vicious.
Combat
| HP | 225 | AC | 15 (10 base + +0 Dex + +5 natural (NaturalAC)) | BAB | +1 |
|---|
| Fort | +1 | Ref | +0 | Will | +0 |
|---|
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Gnoll Axe | Battleaxe | Melee | +8 | 1d8+2 (3–10) + Damage Bonus Slashing 1 | 20/x3 |
Equipment
Feats (6)
- Armor Proficiency (medium)
- Power Attack
- Shield Proficiency
- Weapon Proficiency (creature)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
Skills
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |