Defender of The Deep
- ResRef
- defenderofthe002
- Tag
- DefenderofTheDeep
- Race
- Human
- Appearance
- Human
- Class(es)
- Fighter 60
- HP
- 2,160
- CR
- 135.0
- Faction
- Evil (id 6)
- Conversation
- —
Where to find
Placed directly
Abilities
| Str | 46 | Dex | 26 | Con | 30 | Int | 20 | Wis | 25 (+5 item) | Cha | 20 |
|---|
Classes
Combat
| HP | 2,160 | AC | 56 (10 base + +8 Dex + +25 natural (NaturalAC) + +4 armor + +5 armor enchant + +4 dodge (haste)) | BAB | +20 |
|---|
| Fort | +25 | Ref | +23 | Will | +22 |
|---|
AC extras: +5 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Ability Bonuses | Wisdom +5 |
| Skill Bonuses | Discipline +25, Listen +20, Spot +10 |
| Damage Resistance | Divine 5/-, Negative 5/- |
| Damage Immunity | Bludgeoning (15%), Piercing (20%), Positive (20%), Slashing (75%) |
| Misc Immunity | Death Magic, Fear, Knockdown, Paralysis |
| Immunity: Spells | Weird |
| Regeneration | +5 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Archer's Bane | Halberd | Melee | +50/+45/+40/+35 | 1d10+28 (29–38) + Damage Bonus Divine 2d10, Damage Bonus Slashing 3, Massive Criticals 3 | 20/x3 |
Equipment
Inventory (1)
Feats (25)
- Alertness
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Cleave
- Combat Casting
- Dodge
- Great Fortitude
- Improved Critical (longbow)
- Improved Critical (longsword)
- Point Blank Shot
- Power Attack
- Quick To Master
- Shield Proficiency
- Spell Penetration
- Toughness
- Turn Undead
- Weapon Focus (longbow)
- Weapon Focus (longsword)
- Weapon Focus (morningstar)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (longbow)
- Weapon Specialization (longsword)
Skills
| Skill | Ranks |
|---|
| Concentration | 54 |
| Discipline | 65 |
| Heal | 5 |
| Listen | 54 |
| Parry | 14 |
| Search | 54 |
| Spellcraft | 5 |
| Spot | 34 |
| Taunt | 1 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |