Dark Cleric

ResRef
darksorcerer001
Tag
DarkDarkCleric
Race
Undead
Appearance
Yuan-Ti, Priest
Class(es)
Undead 30/Cleric 60
HP
2,050
CR
77.0
Faction
Hostile (id 1)
Conversation

Where to find

Encounter pools

AreaEncounterEncounter ResRef
Gwathdor: CaveGwarthDarkdragonstrong

Abilities

Str14Dex20Con51Int40Wis60Cha40

Classes

ClassLevel
Undead30
Cleric60

Combat

HP2,050AC70 (10 base + +5 Dex + +55 natural (NaturalAC))BAB+17
Fort+47Ref+31Will+46
Spell Resistance30

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

Save vs. Fortitude+20
Save vs. Reflex+20
Save vs. Will+20
Skill BonusesDiscipline +50
Damage ResistanceAcid 10/-, Cold 10/-, Electrical 10/-, Fire 15/-, Negative 5/-
Damage ImmunityBludgeoning (75%), Negative (20%), Piercing (25%), Slashing (50%)
Misc ImmunityCritical Hits (racial), Death Magic (racial), Disease (racial, gear), Fear (racial, gear), Knockdown, Level/Ability Drain (racial), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison (racial), Sneak Attack (racial)
Immunity: SpellsDominate Monster, Dominate Person
Regen: Vampiric+5 HP/hit
Misc AbilitiesTrue Seeing

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Creature weapon (R)Vampiric TouchCreature Bludgeon WeaponMelee+40/+35/+30/+2520/x2
Creature weapon (L)Vampiric TouchCreature Bludgeon WeaponMelee+40/+35/+30/+2520/x2

Spells

Cleric

Level 5 (Memorized)Bless [mm:1], Doom [mm:1] ×2, Circle of Doom [mm:8], Flame Strike [mm:8] ×3
Level 6 (Memorized)Darkness [mm:1], Prayer [mm:4]
Level 7 (Memorized)Inflict Serious Wounds [mm:1]
Level 9 (Memorized)Battletide [mm:1], Slay Living [mm:1] ×2, True Seeing [mm:1], Harm [mm:4] ×2

Equipment

SlotItemLootable
Creature weapon (R)Vampiric TouchNo
Creature weapon (L)Vampiric TouchNo
Creature hideNPC EVIL No

Inventory (1)

ItemItem TypeLootablePickpocketable
Bludgeoning Damage BonusMiscellaneousYesNo

Feats (43)

Skills

SkillRanks
Concentration35
Discipline20
Lore30
Parry13
Spellcraft35

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathx2_def_ondeath
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked