Boromir, Steward of Gondor

ResRef
creature009
Tag
BoromirStewardo_NSP
Race
Human
Appearance
Human
Class(es)
Fighter 40/Ranger 30/Barbarian 60
HP
8,460
CR
810.0
Faction
Evil (id 6)
Conversation

Where to find

Placed directly

AreaCount
Minas Tirith1

Abilities

Str90Dex50Con50Int50Wis50Cha47

Classes

ClassLevel
Fighter40
Ranger30
Barbarian60

Boromir was born in the year 2978 of the Third Age to Denethor II and Finduilas, daughter of Adrahil of Dol Amroth. His younger brother, Faramir, was born in the year T.A. 2983. The following year, Denethor became Steward of Gondor, succeeding his father, Ecthelion II. After Finduilas' death in T.A. 2988, Denethor became sombre, cold and detached from his family. As their father withdrew, the relationship between Faramir and Boromir grew closer and greater in love. Denethor always favoured Boromir over Faramir, but this caused no rivalry between the two brothers. Boromir always protected and helped Faramir. Boromir was judged to be the more daring one, as well as the more fearless. In response to prophetic dreams that came to Faramir and later to himself, Boromir claimed the quest of riding to Rivendell from Minas Tirith in T.A. 3018. His journey lasted 110 days, and he travelled through "roads forgotten" to reach Imladris, though, as he said, "few knew where it lay". Boromir lost his horse half-way along, while crossing the Greyflood at the ruined city of Tharbad where the bridge was broken. He had to travel the remaining way on foot. (Tolkien wrote of Boromir's journey that "the courage and hardihood required is not fully recognized in the narrative".)

Combat

HP8,460 (8,400 + 60 Epic Toughness)AC90 (10 base + +20 Dex + +20 natural (NaturalAC) + +8 armor + +7 armor enchant + +2 shield + +7 shield enchant + +12 dodge (items) + +4 dodge (haste))BAB+20
Fort+20Ref+20Will+20
Spell Resistance20

AC extras: +7 AC Bonus, +7 AC Bonus

Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.

Abilities & combat properties

AC Bonus (Dodge, items)+12
Skill BonusesListen +50, Spot +50
Damage ResistanceAcid 5/-, Cold 10/-, Electrical 10/-, Fire 10/-, Piercing 5/-, Slashing 5/-, Sonic 5/-
Damage Reductionsoak 15, bypass +10
Damage ImmunityAcid (25%), Bludgeoning (25%), Divine (15%), Piercing (50%), Positive (15%), Slashing (75%)
Misc ImmunityCritical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain, Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison, Sneak Attack
Immunity: SpellsAcid Fog, Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Daze, Flesh to Stone, Harm, Implosion, Melf's Acid Arrow, Mestil's Acid Breath, Petrification (Breath, Gaze, Touch), Vine Mine
Regeneration+10 HP/round
Misc AbilitiesHaste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision

Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.

Weapons

SlotItemBaseTypeAttack scheduleDamageCrit
Right handSword of The Stewards {EPIC}LongswordMelee+84/+79/+74/+691d8+55 (56–63) + Damage Bonus Divine 28, Damage Bonus Electrical 8, Damage Bonus Fire 8, Damage Bonus Slashing 8, Massive Criticals 3019-20/x2

Spells

Ranger

Level 1 (Memorized)Cure Light Wounds, Entangle
Level 2 (Memorized)One with the Land
Level 3 (Memorized)Summon Creature III
Level 4 (Memorized)Polymorph Self

Special abilities

Spell/abilityCaster levelUses
Aura of Protection02/day
Aura of Stunning01/day
Psionic Mind Blast 10m Radius01/day
Pulse, Water Elemental Drown02/day

Equipment

SlotItemLootable
ChestBoromir's PlateYes
Right handSword of The Stewards {EPIC}No
Left handShield of BoromirYes
Left ringBoss Ring UNDROPABLENo
Right ringBoss Immune Crit RingNo
NeckAmulet of Natural Armor +7No
BeltNightsmokeYes
Creature hideNPC GOOD ELFNo

Inventory (11)

ItemItem TypeLootablePickpocketable
Potion of HealPotionsYesYes
Potion of HealPotionsNoNo
Drot'durtorRingsYesNo
Katana of KingsKatanaYesNo
Sword of The StewardsLongswordYesNo
Cold Damage BonusMiscellaneousYesNo
Electrical Damage BonusMiscellaneousYesNo
Acid Damage BonusMiscellaneousYesNo
Fire Damage BonusMiscellaneousYesNo
Sonic Damage BonusMiscellaneousYesNo
Mighty +2MiscellaneousYesNo

Feats (41)

Skills

SkillRanks
Animal Empathy15
Concentration16
Discipline31
Heal31
Hide15
Listen30
Lore1
Parry31
Taunt15
Craft Trap1
Intimidate15
Craft Armor1
Craft Weapon2

Scripts

EventScript
ScriptHeartbeatx2_def_heartbeat
ScriptOnNoticex2_def_percept
ScriptEndRoundx2_def_endcombat
ScriptDialoguex2_def_onconv
ScriptAttackedx2_def_attacked
ScriptDamagedx2_def_ondamage
ScriptDeathnw_c2_default7
ScriptDisturbedx2_def_ondisturb
ScriptSpawnx2_def_spawn
ScriptRestedx2_def_rested
ScriptSpellAtx2_def_spellcast
ScriptUserDefinex2_def_userdef
ScriptOnBlockedx2_def_onblocked