Boromir, Steward of Gondor
- ResRef
- creature009
- Tag
- BoromirStewardo_NSP
- Race
- Human
- Appearance
- Human
- Class(es)
- Fighter 40/Ranger 30/Barbarian 60
- HP
- 8,460
- CR
- 810.0
- Faction
- Evil (id 6)
- Conversation
- —
Where to find
Placed directly
Abilities
| Str | 90 | Dex | 50 | Con | 50 | Int | 50 | Wis | 50 | Cha | 47 |
|---|
Classes
| Class | Level |
|---|
| Fighter | 40 |
| Ranger | 30 |
| Barbarian | 60 |
Boromir was born in the year 2978 of the Third Age to Denethor II and Finduilas, daughter of Adrahil of Dol Amroth. His younger brother, Faramir, was born in the year T.A. 2983. The following year, Denethor became Steward of Gondor, succeeding his father, Ecthelion II.
After Finduilas' death in T.A. 2988, Denethor became sombre, cold and detached from his family. As their father withdrew, the relationship between Faramir and Boromir grew closer and greater in love. Denethor always favoured Boromir over Faramir, but this caused no rivalry between the two brothers. Boromir always protected and helped Faramir. Boromir was judged to be the more daring one, as well as the more fearless.
In response to prophetic dreams that came to Faramir and later to himself, Boromir claimed the quest of riding to Rivendell from Minas Tirith in T.A. 3018. His journey lasted 110 days, and he travelled through "roads forgotten" to reach Imladris, though, as he said, "few knew where it lay". Boromir lost his horse half-way along, while crossing the Greyflood at the ruined city of Tharbad where the bridge was broken. He had to travel the remaining way on foot. (Tolkien wrote of Boromir's journey that "the courage and hardihood required is not fully recognized in the narrative".)
Combat
| HP | 8,460 (8,400 + 60 Epic Toughness) | AC | 90 (10 base + +20 Dex + +20 natural (NaturalAC) + +8 armor + +7 armor enchant + +2 shield + +7 shield enchant + +12 dodge (items) + +4 dodge (haste)) | BAB | +20 |
|---|
| Fort | +20 | Ref | +20 | Will | +20 |
|---|
| Spell Resistance | 20 | | |
|---|
AC extras: +7 AC Bonus, +7 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +12 |
| Skill Bonuses | Listen +50, Spot +50 |
| Damage Resistance | Acid 5/-, Cold 10/-, Electrical 10/-, Fire 10/-, Piercing 5/-, Slashing 5/-, Sonic 5/- |
| Damage Reduction | soak 15, bypass +10 |
| Damage Immunity | Acid (25%), Bludgeoning (25%), Divine (15%), Piercing (50%), Positive (15%), Slashing (75%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic (racial, gear), Disease, Fear (racial, gear), Knockdown (racial, gear), Level/Ability Drain, Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison, Sneak Attack |
| Immunity: Spells | Acid Fog, Bigby's Clenched Fist, Bigby's Crushing Hand, Bigby's Forceful Hand, Daze, Flesh to Stone, Harm, Implosion, Melf's Acid Arrow, Mestil's Acid Breath, Petrification (Breath, Gaze, Touch), Vine Mine |
| Regeneration | +10 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing, Darkvision |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Sword of The Stewards {EPIC} | Longsword | Melee | +84/+79/+74/+69 | 1d8+55 (56–63) + Damage Bonus Divine 28, Damage Bonus Electrical 8, Damage Bonus Fire 8, Damage Bonus Slashing 8, Massive Criticals 30 | 19-20/x2 |
Spells
Ranger
| Level 1 (Memorized) | Cure Light Wounds, Entangle |
| Level 2 (Memorized) | One with the Land |
| Level 3 (Memorized) | Summon Creature III |
| Level 4 (Memorized) | Polymorph Self |
|---|
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Aura of Protection | 0 | 2/day |
| Aura of Stunning | 0 | 1/day |
| Psionic Mind Blast 10m Radius | 0 | 1/day |
| Pulse, Water Elemental Drown | 0 | 2/day |
Equipment
Inventory (11)
Feats (41)
- Animal Companion
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Barbarian Fast Movement
- Blind-Fight
- Called Shot
- Cleave
- Damage Reduction 2
- Dodge
- Dual-Wield
- Epic Prowess
- Epic Skill Focus (Animal Empathy)
- Epic Toughness I
- Epic Toughness II
- Epic Toughness III
- Epic Weapon Focus (greatsword)
- Epic Weapon Focus (longsword)
- Favored Enemy: Goblinoids
- Favored Enemy: Orcs
- Great Cleave
- Greater Rage (4x per day)
- Improved Critical (longsword)
- Improved Two-Weapon Fighting
- Knockdown
- Mobility
- Point Blank Shot
- Power Attack
- Quick To Master
- Rapid Shot
- Shield Proficiency
- Skill Focus (Animal Empathy)
- Spring Attack
- Terrifying Rage
- Trackless Step
- Uncanny Dodge IV
- Weapon Focus (greatsword)
- Weapon Focus (longsword)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (longsword)
Skills
| Skill | Ranks |
|---|
| Animal Empathy | 15 |
| Concentration | 16 |
| Discipline | 31 |
| Heal | 31 |
| Hide | 15 |
| Listen | 30 |
| Lore | 1 |
| Parry | 31 |
| Taunt | 15 |
| Craft Trap | 1 |
| Intimidate | 15 |
| Craft Armor | 1 |
| Craft Weapon | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |