The Goblin King
- ResRef
- bugbearboss004
- Tag
- GoblinGateWarrior
- Race
- Goblinoid
- Appearance
- Bugbear, Chieftain A
- Class(es)
- Humanoid 7/Barbarian 9
- HP
- 250
- CR
- 19.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Not placed in any area.
Abilities
| Str | 25 | Dex | 12 | Con | 20 | Int | 13 (+3 item) | Wis | 10 | Cha | 12 |
|---|
Classes
| Class | Level |
|---|
| Humanoid | 7 |
| Barbarian | 9 |
The biggest and strongest of the goblinoids, Bugbears receive their name from their bear-like noses, strong upper body, and keen sense of smell.
Combat
| HP | 250 | AC | 33 (10 base + +1 Dex + +9 natural (NaturalAC) + +8 armor + +3 armor enchant + +2 dodge (items)) | BAB | +14 |
|---|
| Fort | +5 | Ref | +1 | Will | +0 |
|---|
| Spell Resistance | 14 | | |
|---|
AC extras: +3 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +2 |
| Save vs. Universal | +2 |
| Ability Bonuses | Intelligence +3 |
| Skill Bonuses | Concentration +1, Spellcraft +2 |
| Damage Resistance | Bludgeoning 5/- |
| Misc Immunity | Disease, Level/Ability Drain, Poison |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|
| Right hand | Head Chopper | Halberd | Melee | +27/+22/+17 | 1d10+18 (19–28) + Damage Bonus Piercing 4, Damage Bonus Slashing 4, Massive Criticals 6 | 20/x3 |
Equipment
Inventory (9)
Feats (11)
- Alertness
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Great Fortitude
- Uncanny Dodge I
- Weapon Focus (halberd)
- Weapon Proficiency (creature)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (halberd)
Skills
| Skill | Ranks |
|---|
| Discipline | 2 |
| Hide | 4 |
| Listen | 4 |
| Move Silently | 6 |
| Spot | 4 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | gobking1 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |