Logorul Warmaster
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Goblin Town: Main Hall | GoblinMixEasy | goblinmixeasy |
Abilities
| Str | 63 (+3 item) | Dex | 12 | Con | 18 | Int | 10 | Wis | 10 | Cha | 12 |
|---|
Classes
| Class | Level |
|---|---|
| Humanoid | 60 |
| Barbarian | 20 |
The biggest and strongest of the goblinoids, Bugbears receive their name from their bear-like noses, strong upper body, and keen sense of smell.
Combat
| HP | 1,503 | AC | 96 (10 base + +1 Dex + +69 natural (NaturalAC) + +6 armor + +3 armor enchant + +7 dodge (items)) | BAB | +15 |
|---|---|---|---|---|---|
| Fort | +4 | Ref | +1 | Will | +0 |
AC extras: +3 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| AC Bonus (Dodge, items) | +7 |
|---|---|
| Ability Bonuses | Strength +3 |
| Skill Bonuses | Discipline +8 |
| Damage Reduction | soak 10, bypass +10 |
| Damage Immunity | Bludgeoning (25%), Piercing (20%), Positive (10%), Slashing (25%) |
| Misc Immunity | Critical Hits (racial, gear), Death Magic, Disease (racial, gear), Fear (racial, gear), Knockdown, Level/Ability Drain (racial, gear), Mind-Affecting Spells (racial, gear), Paralysis (racial, gear), Poison, Sneak Attack |
| Immunity: Spells | Implosion, Petrification (Gaze) |
| Misc Abilities | True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Greatsword +7 | Greatsword | Melee | +49/+44/+39 | 2d6+26 (28–38) | 19-20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Splint Mail +3 | Yes |
| Boots | Boots of the Sun Soul +3 | Yes |
| Arms | Bracers of Locking Grip | Yes |
| Right hand | Greatsword +7 | Yes |
| Cloak | Cloak of Protection vs Good | Yes |
| Left ring | Boss Immune Crit Ring | No |
| Right ring | Ring of Protection +4 | Yes |
| Neck | Amulet of Health | Yes |
| Belt | Belt of Hill Giant Strength | Yes |
| Bolts | Bolt of Fire | Yes |
| Creature hide | NPC GOOD basic | No |
Inventory (5)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Spear +1 | Spear | Yes | No |
| Sickle +3 | Sickle | No | No |
| Slashing Damage Bonus | Miscellaneous | Yes | No |
| Slashing Damage Bonus | Miscellaneous | Yes | No |
| Ring of Fortitude +3 | Rings | Yes | Yes |
Feats (12)
- Alertness
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Great Fortitude
- Uncanny Dodge I
- Weapon Focus (greatsword)
- Weapon Proficiency (creature)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (greatsword)
Skills
| Skill | Ranks |
|---|---|
| Discipline | 2 |
| Hide | 4 |
| Listen | 4 |
| Move Silently | 6 |
| Spot | 4 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |