Bandit Chief
Where to find
Encounter pools
| Area | Encounter | Encounter ResRef |
|---|---|---|
| Greenway (SouthEast) | nw_humbandit | nw_humbandit |
Abilities
| Str | 34 | Dex | 20 | Con | 12 | Int | 10 | Wis | 12 | Cha | 8 |
|---|
Classes
| Class | Level |
|---|---|
| Fighter | 60 |
Combat
| HP | 990 | AC | 55 (10 base + +5 Dex + +40 natural (NaturalAC)) | BAB | +20 |
|---|---|---|---|---|---|
| Fort | +1 | Ref | +5 | Will | +1 |
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Misc Immunity | Critical Hits, Death Magic, Fear, Knockdown, Mind-Affecting Spells, Paralysis |
|---|---|
| Immunity: Spells | Petrification (Gaze) |
| Misc Abilities | True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Isildur Greatsword | Greatsword | Melee | +48/+43/+38/+33 | 2d6+12 (14–24) + Damage Bonus Divine 25, Damage Bonus Electrical 8, Damage Bonus Magical 25, Damage Bonus Negative 25, Damage Bonus Positive 25, Damage Bonus Slashing 8, Damage Bonus Sonic 8, Massive Criticals 8, On Hit Properties Doom DC 26 | 19-20/x2 |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Padded Armor | No |
| Right hand | Isildur Greatsword | Yes |
| Left ring | Boss Immune Crit Ring | No |
Inventory (1)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Slashing Damage Bonus | Miscellaneous | Yes | No |
Feats (23)
- Alertness
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Called Shot
- Cleave
- Dodge
- Great Fortitude
- Improved Critical (bastard sword)
- Improved Critical (longbow)
- Improved Power Attack
- Point Blank Shot
- Power Attack
- Quick To Master
- Shield Proficiency
- Toughness
- Weapon Focus (bastard sword)
- Weapon Focus (longbow)
- Weapon Proficiency (exotic)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (bastard sword)
- Weapon Specialization (longbow)
Skills
| Skill | Ranks |
|---|---|
| Discipline | 16 |
| Perform | 16 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | nw_c2_default1 |
| ScriptOnNotice | nw_c2_default2 |
| ScriptEndRound | nw_c2_default3 |
| ScriptDialogue | nw_c2_default4 |
| ScriptAttacked | nw_c2_default5 |
| ScriptDamaged | nw_c2_default6 |
| ScriptDeath | nw_c2_default7 |
| ScriptDisturbed | nw_c2_default8 |
| ScriptSpawn | nw_c2_default9 |
| ScriptRested | nw_c2_defaulta |
| ScriptSpellAt | nw_c2_defaultb |
| ScriptUserDefine | nw_c2_defaultd |
| ScriptOnBlocked | nw_c2_defaulte |