Archer of Dol Guldur
Where to find
Placed directly
| Area | Count |
|---|---|
| Caves of Dol Guldur | 10 |
| Mirkwood: Dol Guldur | 12 |
Abilities
| Str | 56 | Dex | 108 (+2 racial, +6 item) | Con | 51 (-2 racial) | Int | 60 | Wis | 47 | Cha | 43 |
|---|
Classes
| Class | Level |
|---|---|
| Ranger | 20 |
| Arcane Archer | 40 |
Combat
| HP | 4,314 | AC | 71 (10 base + +49 Dex + +3 armor + +5 armor enchant + +4 dodge (haste)) | BAB | +40 |
|---|---|---|---|---|---|
| Fort | +20 | Ref | +49 | Will | +18 |
| Spell Resistance | 10 |
AC extras: +5 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Ability Bonuses | Dexterity +6 |
|---|---|
| Skill Bonuses | Discipline +50, Hide +10, Move Silently +10 |
| Damage Immunity | Bludgeoning (20%), Negative (50%), Piercing (50%), Slashing (50%) |
| Misc Immunity | Disease, Fear, Level/Ability Drain, Paralysis, Poison, Sneak Attack (racial, gear) |
| Immunity: Spells | Call Lightning, Chain Lightning, Dominate Monster, Implosion |
| Regeneration | +6 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC), Freedom of Movement, True Seeing |
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
| Slot | Item | Base | Type | Attack schedule | Damage | Crit |
|---|---|---|---|---|---|---|
| Right hand | Death's Whisper | Shortbow | Ranged (100) | +102/+97/+92/+87 | 1d6 (1–6) + Massive Criticals 7 | 20/x3 |
Spells
Special abilities
| Spell/ability | Caster level | Uses |
|---|---|---|
| Deflecting Force | 0 | 1/day |
Equipment
| Slot | Item | Lootable |
|---|---|---|
| Chest | Leather of Shadows | Yes |
| Right hand | Death's Whisper | Yes |
| Arrows | Scalpel Arrow | Yes |
| Creature hide | NPC EVIL II | No |
Inventory (4)
| Item | Item Type | Lootable | Pickpocketable |
|---|---|---|---|
| Scalpel Arrow | Ammunition | Yes | No |
| Deadly Caress | Ammunition | Yes | No |
| Deadly Caress | Ammunition | No | No |
| Piercing Damage Bonus | Miscellaneous | Yes | No |
Feats (93)
- Alertness
- Animal Companion
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Arrow of Death
- Blind-Fight
- Blinding Speed
- Brew Potion
- Called Shot
- Cleave
- Damage Reduction 1
- Damage Reduction 2
- Deflect Arrows
- Devastating Critical (dagger)
- Devastating Critical (shortbow)
- Dodge
- Dual-Wield
- Epic Arcane Archer
- Epic Damage Reduction I
- Epic Prowess
- Epic Ranger
- Epic Reflexes
- Epic Superior Weapon Focus
- Epic Weapon Focus (shortbow)
- Epic Weapon Master
- Epic Weapon Specialization (shortbow)
- Favored Enemy: Aberrations
- Favored Enemy: Animals
- Favored Enemy: Beasts
- Favored Enemy: Constructs
- Favored Enemy: Dragons
- Favored Enemy: Dwarves
- Favored Enemy: Elementals
- Favored Enemy: Elves
- Favored Enemy: Fey
- Favored Enemy: Giants
- Favored Enemy: Gnomes
- Favored Enemy: Goblinoids
- Favored Enemy: Half-Elves
- Favored Enemy: Half-Orcs
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Favored Enemy: Magical Beasts
- Favored Enemy: Monstrous Humanoids
- Favored Enemy: Orcs
- Favored Enemy: Outsiders
- Favored Enemy: Reptilian Humanoids
- Favored Enemy: Shapechangers
- Favored Enemy: Undead
- Favored Enemy: Vermin
- Fearless
- Good Aim
- Hail of Arrows
- Hardiness vs. Enchantments
- Imbue Arrow
- Immunity to Paralysis
- Immunity To Sleep
- Improved Critical (short sword)
- Improved Critical (shortbow)
- Improved Initiative
- Improved Two-Weapon Fighting
- Increased Multiplier
- Keen Sense
- Lightning Reflexes
- Low-light Vision
- Lucky
- Mobility
- Opportunist
- Overwhelming Critical (dagger)
- Overwhelming Critical (shortbow)
- Rapid Shot
- Resist Disease
- Seeker Arrow I
- Seeker Arrow II
- Shield Proficiency
- Skill Affinity (Listen)
- Skill Affinity (Search)
- Skill Affinity (Spot)
- Skill Focus (Animal Empathy)
- Sneak Attack (+10d6)
- Superior Initiative
- Superior Weapon Focus
- Trackless Step
- Two-Weapon Fighting
- Weapon Finesse
- Weapon Focus (dagger)
- Weapon Focus (shortbow)
- Weapon of Choice (dagger)
- Weapon Proficiency (Elf)
- Weapon Proficiency (martial)
- Weapon Proficiency (simple)
- Weapon Specialization (dagger)
- Weapon Specialization (shortbow)
Skills
| Skill | Ranks |
|---|---|
| Animal Empathy | 21 |
| Concentration | 20 |
| Discipline | 80 |
| Heal | 20 |
| Hide | 20 |
| Listen | 80 |
| Lore | 80 |
| Move Silently | 80 |
| Parry | 80 |
| Search | 80 |
| Set Trap | 80 |
| Spot | 80 |
| Craft Trap | 80 |
| Craft Armor | 80 |
| Craft Weapon | 80 |
Scripts
| Event | Script |
|---|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |