Apprentice of Radagast
- ResRef
- apprenticeofrada
- Tag
- ApprenticeofRadagast
- Race
- Half-Elf
- Appearance
- Half-elf
- Class(es)
- Druid 45/Monk 15
- HP
- 3,000
- CR
- 260.0
- Faction
- Hostile (id 1)
- Conversation
- —
Where to find
Not placed in any area.
Abilities
| Str | 65 (+5 item) | Dex | 35 (+5 item) | Con | 13 | Int | 40 | Wis | 100 | Cha | 10 |
|---|
Classes
Combat
| HP | 3,000 | AC | 84 (10 base + +12 Dex + +10 armor enchant + +4 dodge (haste) + +45 Wis (monk) + +3 dodge (monk level)) | BAB | +15 |
|---|
| Fort | +11 | Ref | +12 | Will | +45 |
|---|
AC extras: +10 AC Bonus
Saves shown = stored bonus + ability mod + item bonuses (Saving Throw Bonus: Specific); class-table progression and feat bonuses (Great Fortitude, etc.) are applied at runtime.
Abilities & combat properties
| Save vs. Fortitude | +10 |
| Ability Bonuses | Dexterity +5, Strength +5 |
| Skill Bonuses | Concentration +20, Lore +20, Spellcraft +20 |
| Damage Resistance | Acid 10/-, Cold 10/-, Electrical 30/-, Fire 10/-, Sonic 10/- |
| Damage Reduction | soak 10, bypass +10 |
| Damage Immunity | Bludgeoning (20%) |
| Misc Immunity | Death Magic |
| Regeneration | +3 HP/round |
| Misc Abilities | Haste (+4 dodge AC, factored into main AC) |
|---|
Dodge AC and save bonuses are factored into the main combat stats above. Dodge AC stacks (cap +20); haste adds +4 more (separate). All other same-type bonuses do not stack — only the highest is shown. Regeneration stacks without limit. Immunities marked (racial) are granted by the creature's racial type by the engine, not by its equipment.
Weapons
Unarmed: +46/+41/+36 · 1d6 +27
Spells
Druid
| Level 2 (Memorized) | Barkskin |
| Level 5 (Memorized) | Slay Living |
| Level 6 (Memorized) | Drown ×9, Regenerate |
| Level 7 (Memorized) | Harm ×5 |
| Level 8 (Memorized) | Premonition |
|---|
Special abilities
| Spell/ability | Caster level | Uses |
|---|
| Heal | 14 | 1/day |
| Psionic Mind Blast 10m Radius | 0 | 1/day |
Equipment
Inventory (2)
Feats (103)
- Animal Companion
- Arcane Defense (Abjuration)
- Arcane Defense (Conjuration)
- Arcane Defense (Divination)
- Arcane Defense (Enchantment)
- Arcane Defense (Evocation)
- Arcane Defense (Illusion)
- Arcane Defense (Necromancy)
- Arcane Defense (Transmutation)
- Armor Proficiency (heavy)
- Armor Proficiency (light)
- Armor Proficiency (medium)
- Automatic Quicken Spell III
- Automatic Silent Spell III
- Automatic Still Spell III
- Blind-Fight
- Cleave
- Damage Reduction 2
- Divine Grace
- Dodge
- Dual-Wield
- Empty Body
- Epic Damage Reduction II
- Epic Druid
- Epic Prowess
- Epic Spell Focus (Abjuration)
- Epic Spell Focus (Conjuration)
- Epic Spell Focus (Divination)
- Epic Spell Focus (Enchantment)
- Epic Spell Focus (Evocation)
- Epic Spell Focus (Illusion)
- Epic Spell Focus (Necromancy)
- Epic Spell Focus (Transmutation)
- Epic Spell Penetration
- Epic Weapon Focus (kama)
- Epic Weapon Focus (unarmed strike)
- Epic Weapon Specialization (kama)
- Epic Weapon Specialization (unarmed strike)
- Evasion
- Favored Enemy: Dwarves
- Favored Enemy: Half-Elves
- Favored Enemy: Half-Orcs
- Favored Enemy: Halflings
- Favored Enemy: Humans
- Fearless
- Flurry of Blows
- Great Cleave
- Great Wisdom X
- Greater Spell Focus (Abjuration)
- Greater Spell Focus (Conjuration)
- Greater Spell Focus (Divination)
- Greater Spell Focus (Enchantment)
- Greater Spell Focus (Evocation)
- Greater Spell Focus (Illusion)
- Greater Spell Focus (Necromancy)
- Greater Spell Focus (Transmutation)
- Greater Spell Penetration
- Hardiness vs. Enchantments
- Immunity to Paralysis
- Immunity To Sleep
- Improved Critical (kama)
- Improved Critical (unarmed strike)
- Improved Elemental Shape
- Improved Evasion
- Improved Two-Weapon Fighting
- Low-light Vision
- Mobility
- Monk Speed
- Monster Uncanny Reflex
- Nature Sense
- Opportunist
- Overwhelming Critical (kama)
- Overwhelming Critical (unarmed strike)
- Partial Skill Affinity (Listen)
- Partial Skill Affinity (Search)
- Partial Skill Affinity (Spot)
- Quicken Spell
- Resist Nature's Lure
- Resist Poison
- Sacred Defense
- Shield Proficiency
- Skill Focus (Animal Empathy)
- Spell Focus (Abjuration)
- Spell Focus (Conjuration)
- Spell Focus (Divination)
- Spell Focus (Enchantment)
- Spell Focus (Evocation)
- Spell Focus (Illusion)
- Spell Focus (Necromancy)
- Spell Focus (Transmutation)
- Spell Penetration
- Spring Attack
- Trackless Step
- Venom Immunity
- Weapon Finesse
- Weapon Focus (kama)
- Weapon Focus (unarmed strike)
- Weapon Proficiency (druid)
- Weapon Proficiency (monk)
- Weapon Specialization (kama)
- Wholeness of Body
- Wild Shape
- Woodland Stride
Skills
| Skill | Ranks |
|---|
| Animal Empathy | 66 |
| Concentration | 44 |
| Heal | 44 |
| Lore | 2 |
| Parry | 44 |
| Persuade | 44 |
| Spellcraft | 64 |
| Craft Trap | 2 |
Scripts
| Event | Script |
|---|
| ScriptHeartbeat | x2_def_heartbeat |
| ScriptOnNotice | x2_def_percept |
| ScriptEndRound | x2_def_endcombat |
| ScriptDialogue | x2_def_onconv |
| ScriptAttacked | x2_def_attacked |
| ScriptDamaged | x2_def_ondamage |
| ScriptDeath | x2_def_ondeath |
| ScriptDisturbed | x2_def_ondisturb |
| ScriptSpawn | x2_def_spawn |
| ScriptRested | x2_def_rested |
| ScriptSpellAt | x2_def_spellcast |
| ScriptUserDefine | x2_def_userdef |
| ScriptOnBlocked | x2_def_onblocked |