Conversation: sfcraft_armour

NPC lines
12
PC replies
50
NumWords
131
OnEnd
sfcraft_purge_a
OnAbort
sfcraft_purge_a

Triggered by

Scripts referenced

ScriptSlotIn moduleNotes
sfcraft_purge_aaction✓
sfcraft_createaction✓
sfc_tshieldaction✓
sfcraft_token_aactive✓
sfc_sshieldaction✓
sfc_lshieldaction✓
sfc_ringaction✓
sfc_helmetaction✓
sfc_cloakaction✓
sfc_bracersaction✓
sfc_bootsaction✓
sfc_beltaction✓
sfc_mediumaction✓
sfc_lightaction✓
sfc_harmouraction✓
sfc_clothaction✓
sfc_amuletaction✓
sfcraft_nogoldactive✓
sfcraft_savesaction✓
sfcraft_willaction✓
sfcraft_reflexaction✓
sfcraft_fortaction✓
sfcraft_regenaction✓
sfcraft_plus2action✓
sfcraft_plus1action✓
sfcraft_hasteaction✓
sfcraft_abilityaction✓
sfcraft_chaaction✓
sfcraft_wisaction✓
sfcraft_intaction✓
sfcraft_conaction✓
sfcraft_dexaction✓
sfcraft_straction✓
sfcraft_acaction✓
sfcraft_plus5action✓
sfcraft_plus4action✓
sfcraft_plus3action✓

Custom tokens

These runtime tokens are filled by NWScript via SetCustomToken(N, text). The scripts listed set each token; the actual value depends on game state at runtime.

TokenSet by script(s)
<CUSTOM1000>sfcraft_include

Starting entries

Conversation flow

Each starting entry is expanded recursively. Repeated nodes (cycles, shared continuations) appear inline as ↩ link backrefs to the first occurrence.

entry #0 → sfcraft_purge_a
<StartCheck> Hello Adventurer </Start>
reply #16 → sfc_amulet
Amulet
entry #3 (if sfcraft_token_a)
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
reply #42 → sfcraft_ac
AC Bonus
entry #11
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
reply #49 → sfcraft_plus1
+1
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #48 → sfcraft_plus2
+2
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #47 → sfcraft_plus3
+3
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #46 → sfcraft_plus4
+4
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #45 → sfcraft_plus5
+5
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #44
<StartHighlight>Previous Menu</Start>
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #43
<StartCheck>Exit</Start>
reply #32 → sfcraft_ability
Ability Bonus
entry #9
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
reply #38 → sfcraft_str
Str
entry #10
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
reply #41 → sfcraft_plus1
+1
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #40
<StartHighlight>Previous Menu</Start>
↩ entry #9 “Hello Adventurer”
reply #39
<StartCheck>Exit</Start>
reply #37 → sfcraft_dex
Dex
↩ entry #10 “Hello Adventurer”
reply #36 → sfcraft_con
Con
↩ entry #10 “Hello Adventurer”
reply #35 → sfcraft_int
Int
↩ entry #10 “Hello Adventurer”
reply #34 → sfcraft_wis
Wis
↩ entry #10 “Hello Adventurer”
reply #33 → sfcraft_cha
Cha
↩ entry #10 “Hello Adventurer”
↩ reply #44 “Previous Menu”
reply #31 → sfcraft_haste
Haste
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #26 → sfcraft_regen
Regeneration
entry #8
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
reply #30 → sfcraft_plus1
+1
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #29 → sfcraft_plus2
+2
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #28
<StartHighlight>Previous Menu</Start>
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #27
<StartCheck>Exit</Start>
reply #22 → sfcraft_saves
Saving Throws
entry #7
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
reply #25 → sfcraft_fort
Fort
↩ entry #10 “Hello Adventurer”
reply #24 → sfcraft_reflex
Reflex
↩ entry #10 “Hello Adventurer”
reply #23 → sfcraft_will
Will
↩ entry #10 “Hello Adventurer”
↩ reply #40 “Previous Menu”
reply #21
<StartHighlight>Start Over</Start>
↩ entry #0 “Hello Adventurer”
reply #18
<StartAction>Craft Item</Start>
entry #4
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
reply #20
<StartAction>Yes, craft it.</Start>
entry #6 (if sfcraft_nogold)
<StartCheck> Hello Adventurer </Start> You don't have enough gold pieces.
entry #5 → sfcraft_create
<StartCheck> Hello Adventurer </Start> here is your crafted item.
reply #19
<StartHighlight>No, I want to start over.</Start>
reply #17
<StartCheck>Exit</Start>
reply #11
Armour
entry #2
<StartCheck> Hello Adventurer </Start>
reply #15 → sfc_cloth
Cloth
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #14 → sfc_harmour
Heavy
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #13 → sfc_light
Light
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #12 → sfc_medium
Medium
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #10 → sfc_belt
Belt
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #9 → sfc_boots
Boots
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #8 → sfc_bracers
Bracers
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #7 → sfc_cloak
Cloak
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #6 → sfc_helmet
Helmet
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #5 → sfc_ring
Ring
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #1
Shield
entry #1
<StartCheck> Hello Adventurer </Start>
reply #4 → sfc_lshield
Large
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #3 → sfc_sshield
Small
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #2 → sfc_tshield
Tower
↩ entry #3 “Hello Adventurer” (if sfcraft_token_a)
reply #0
<StartCheck>Exit</Start>

NPC lines (entries) — flat index

entry #0 → sfcraft_purge_a
<StartCheck> Hello Adventurer </Start>
entry #1
<StartCheck> Hello Adventurer </Start>
entry #2
<StartCheck> Hello Adventurer </Start>
entry #3
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
entry #4
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
entry #5 → sfcraft_create
<StartCheck> Hello Adventurer </Start> here is your crafted item.
entry #6
<StartCheck> Hello Adventurer </Start> You don't have enough gold pieces.
entry #7
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
entry #8
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
entry #9
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
entry #10
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]
entry #11
<StartCheck> Hello Adventurer </Start> <CUSTOM1000>[sfcraft_include]

PC replies — flat index

reply #0
<StartCheck>Exit</Start>
reply #1
Shield
reply #2 → sfc_tshield
Tower
reply #3 → sfc_sshield
Small
reply #4 → sfc_lshield
Large
reply #5 → sfc_ring
Ring
reply #6 → sfc_helmet
Helmet
reply #7 → sfc_cloak
Cloak
reply #8 → sfc_bracers
Bracers
reply #9 → sfc_boots
Boots
reply #10 → sfc_belt
Belt
reply #11
Armour
reply #12 → sfc_medium
Medium
reply #13 → sfc_light
Light
reply #14 → sfc_harmour
Heavy
reply #15 → sfc_cloth
Cloth
reply #16 → sfc_amulet
Amulet
reply #17
<StartCheck>Exit</Start>
reply #18
<StartAction>Craft Item</Start>
reply #19
<StartHighlight>No, I want to start over.</Start>
reply #20
<StartAction>Yes, craft it.</Start>
reply #21
<StartHighlight>Start Over</Start>
reply #22 → sfcraft_saves
Saving Throws
reply #23 → sfcraft_will
Will
reply #24 → sfcraft_reflex
Reflex
reply #25 → sfcraft_fort
Fort
reply #26 → sfcraft_regen
Regeneration
reply #27
<StartCheck>Exit</Start>
reply #28
<StartHighlight>Previous Menu</Start>
reply #29 → sfcraft_plus2
+2
reply #30 → sfcraft_plus1
+1
reply #31 → sfcraft_haste
Haste
reply #32 → sfcraft_ability
Ability Bonus
reply #33 → sfcraft_cha
Cha
reply #34 → sfcraft_wis
Wis
reply #35 → sfcraft_int
Int
reply #36 → sfcraft_con
Con
reply #37 → sfcraft_dex
Dex
reply #38 → sfcraft_str
Str
reply #39
<StartCheck>Exit</Start>
reply #40
<StartHighlight>Previous Menu</Start>
reply #41 → sfcraft_plus1
+1
reply #42 → sfcraft_ac
AC Bonus
reply #43
<StartCheck>Exit</Start>
reply #44
<StartHighlight>Previous Menu</Start>
reply #45 → sfcraft_plus5
+5
reply #46 → sfcraft_plus4
+4
reply #47 → sfcraft_plus3
+3
reply #48 → sfcraft_plus2
+2
reply #49 → sfcraft_plus1
+1